citra-emu
/
citra-canary
Archived
1
0
Fork 0
This repository has been archived on 2024-03-23. You can view files and clone it, but cannot push or open issues or pull requests.
citra-canary/src/citra_qt/ui_settings.h

100 lines
2.2 KiB
C++
Raw Normal View History

2016-01-24 17:34:05 +00:00
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
2016-01-24 20:54:04 +00:00
#pragma once
2016-01-24 17:34:05 +00:00
2017-06-24 00:35:17 +00:00
#include <array>
#include <vector>
#include <QByteArray>
#include <QMetaType>
#include <QString>
#include <QStringList>
2016-01-24 17:34:05 +00:00
namespace UISettings {
using ContextualShortcut = std::pair<QString, int>;
2016-01-24 20:54:04 +00:00
using Shortcut = std::pair<QString, ContextualShortcut>;
static const std::array<std::pair<QString, QString>, 4> themes = {
2017-06-24 00:35:17 +00:00
{std::make_pair(QString("Default"), QString("default")),
std::make_pair(QString("Dark"), QString("qdarkstyle")),
std::make_pair(QString("Colorful"), QString("colorful")),
std::make_pair(QString("Colorful Dark"), QString("colorful_dark"))}};
2017-06-24 00:35:17 +00:00
struct GameDir {
QString path;
bool deep_scan;
bool expanded;
bool operator==(const GameDir& rhs) const {
return path == rhs.path;
};
bool operator!=(const GameDir& rhs) const {
return !operator==(rhs);
};
};
2016-01-24 17:34:05 +00:00
struct Values {
QByteArray geometry;
QByteArray state;
QByteArray renderwindow_geometry;
QByteArray gamelist_header_state;
QByteArray microprofile_geometry;
bool microprofile_visible;
bool single_window_mode;
2017-10-11 18:21:09 +00:00
bool fullscreen;
bool display_titlebar;
bool show_filter_bar;
2017-02-18 20:09:14 +00:00
bool show_status_bar;
2016-01-24 20:54:04 +00:00
bool confirm_before_closing;
bool first_start;
bool updater_found;
bool update_on_close;
bool check_for_update_on_start;
// Discord RPC
bool enable_discord_presence;
QString roms_path;
QString symbols_path;
QString movie_record_path;
QString movie_playback_path;
QString game_dir_deprecated;
bool game_dir_deprecated_deepscan;
QList<UISettings::GameDir> game_dirs;
QStringList recent_files;
QString language;
2017-06-24 00:35:17 +00:00
QString theme;
// Shortcut name <Shortcut, context>
std::vector<Shortcut> shortcuts;
uint32_t callout_flags;
2018-01-19 13:42:21 +00:00
// multiplayer settings
QString nickname;
QString ip;
QString port;
QString room_nickname;
QString room_name;
quint32 max_player;
QString room_port;
uint host_type;
2018-01-19 13:42:21 +00:00
qulonglong game_id;
// logging
bool show_console;
2016-01-24 20:54:04 +00:00
};
2016-01-24 17:34:05 +00:00
2016-01-24 20:54:04 +00:00
extern Values values;
2017-10-11 18:21:09 +00:00
} // namespace UISettings
Q_DECLARE_METATYPE(UISettings::GameDir*);