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video_core: Use binary memory-literals for memory-sizes (#7127)

Replaces `... * 1024 * 1024` with `_MiB`/`_GiB` literals.
This commit is contained in:
Wunk 2023-11-06 13:38:54 -08:00 committed by GitHub
parent 5193a5d222
commit 8fe147b8f9
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 20 additions and 11 deletions

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@ -4,6 +4,7 @@
#include <json.hpp> #include <json.hpp>
#include "common/file_util.h" #include "common/file_util.h"
#include "common/literals.h"
#include "common/memory_detect.h" #include "common/memory_detect.h"
#include "common/microprofile.h" #include "common/microprofile.h"
#include "common/settings.h" #include "common/settings.h"
@ -26,6 +27,8 @@ MICROPROFILE_DEFINE(CustomTexManager_TickFrame, "CustomTexManager", "TickFrame",
constexpr std::size_t MAX_UPLOADS_PER_TICK = 8; constexpr std::size_t MAX_UPLOADS_PER_TICK = 8;
using namespace Common::Literals;
bool IsPow2(u32 value) { bool IsPow2(u32 value) {
return value != 0 && (value & (value - 1)) == 0; return value != 0 && (value & (value - 1)) == 0;
} }
@ -206,9 +209,9 @@ void CustomTexManager::PreloadTextures(const std::atomic_bool& stop_run,
u64 size_sum = 0; u64 size_sum = 0;
size_t preloaded = 0; size_t preloaded = 0;
const u64 sys_mem = Common::GetMemInfo().total_physical_memory; const u64 sys_mem = Common::GetMemInfo().total_physical_memory;
const u64 recommended_min_mem = 2 * size_t(1024 * 1024 * 1024); const u64 recommended_min_mem = 2_GiB;
// keep 2GB memory for system stability if system RAM is 4GB+ - use half of memory in other // keep 2GiB memory for system stability if system RAM is 4GiB+ - use half of memory in other
// cases // cases
const u64 max_mem = const u64 max_mem =
(sys_mem / 2 < recommended_min_mem) ? (sys_mem / 2) : (sys_mem - recommended_min_mem); (sys_mem / 2 < recommended_min_mem) ? (sys_mem / 2) : (sys_mem - recommended_min_mem);

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@ -4,6 +4,7 @@
#include "common/alignment.h" #include "common/alignment.h"
#include "common/assert.h" #include "common/assert.h"
#include "common/literals.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "common/microprofile.h" #include "common/microprofile.h"
@ -28,12 +29,13 @@ MICROPROFILE_DEFINE(OpenGL_Drawing, "OpenGL", "Drawing", MP_RGB(128, 128, 192));
MICROPROFILE_DEFINE(OpenGL_Display, "OpenGL", "Display", MP_RGB(128, 128, 192)); MICROPROFILE_DEFINE(OpenGL_Display, "OpenGL", "Display", MP_RGB(128, 128, 192));
using VideoCore::SurfaceType; using VideoCore::SurfaceType;
using namespace Common::Literals;
using namespace Pica::Shader::Generator; using namespace Pica::Shader::Generator;
constexpr std::size_t VERTEX_BUFFER_SIZE = 16 * 1024 * 1024; constexpr std::size_t VERTEX_BUFFER_SIZE = 16_MiB;
constexpr std::size_t INDEX_BUFFER_SIZE = 2 * 1024 * 1024; constexpr std::size_t INDEX_BUFFER_SIZE = 2_MiB;
constexpr std::size_t UNIFORM_BUFFER_SIZE = 2 * 1024 * 1024; constexpr std::size_t UNIFORM_BUFFER_SIZE = 2_MiB;
constexpr std::size_t TEXTURE_BUFFER_SIZE = 2 * 1024 * 1024; constexpr std::size_t TEXTURE_BUFFER_SIZE = 2_MiB;
GLenum MakePrimitiveMode(Pica::PipelineRegs::TriangleTopology topology) { GLenum MakePrimitiveMode(Pica::PipelineRegs::TriangleTopology topology) {
switch (topology) { switch (topology) {

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "common/alignment.h" #include "common/alignment.h"
#include "common/literals.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "common/microprofile.h" #include "common/microprofile.h"
@ -28,11 +29,12 @@ MICROPROFILE_DEFINE(Vulkan_Drawing, "Vulkan", "Drawing", MP_RGB(128, 128, 192));
using TriangleTopology = Pica::PipelineRegs::TriangleTopology; using TriangleTopology = Pica::PipelineRegs::TriangleTopology;
using VideoCore::SurfaceType; using VideoCore::SurfaceType;
using namespace Common::Literals;
using namespace Pica::Shader::Generator; using namespace Pica::Shader::Generator;
constexpr u64 STREAM_BUFFER_SIZE = 64 * 1024 * 1024; constexpr u64 STREAM_BUFFER_SIZE = 64_MiB;
constexpr u64 UNIFORM_BUFFER_SIZE = 4 * 1024 * 1024; constexpr u64 UNIFORM_BUFFER_SIZE = 4_MiB;
constexpr u64 TEXTURE_BUFFER_SIZE = 2 * 1024 * 1024; constexpr u64 TEXTURE_BUFFER_SIZE = 2_MiB;
constexpr vk::BufferUsageFlags BUFFER_USAGE = constexpr vk::BufferUsageFlags BUFFER_USAGE =
vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eIndexBuffer; vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eIndexBuffer;

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@ -4,6 +4,7 @@
#include <boost/container/small_vector.hpp> #include <boost/container/small_vector.hpp>
#include "common/literals.h"
#include "common/microprofile.h" #include "common/microprofile.h"
#include "common/scope_exit.h" #include "common/scope_exit.h"
#include "video_core/custom_textures/material.h" #include "video_core/custom_textures/material.h"
@ -35,6 +36,7 @@ using VideoCore::MapType;
using VideoCore::PixelFormat; using VideoCore::PixelFormat;
using VideoCore::SurfaceType; using VideoCore::SurfaceType;
using VideoCore::TextureType; using VideoCore::TextureType;
using namespace Common::Literals;
struct RecordParams { struct RecordParams {
vk::ImageAspectFlags aspect; vk::ImageAspectFlags aspect;
@ -244,8 +246,8 @@ vk::ImageSubresourceRange MakeSubresourceRange(vk::ImageAspectFlags aspect, u32
}; };
} }
constexpr u64 UPLOAD_BUFFER_SIZE = 512 * 1024 * 1024; constexpr u64 UPLOAD_BUFFER_SIZE = 512_MiB;
constexpr u64 DOWNLOAD_BUFFER_SIZE = 16 * 1024 * 1024; constexpr u64 DOWNLOAD_BUFFER_SIZE = 16_MiB;
} // Anonymous namespace } // Anonymous namespace