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Merge pull request #648 from Subv/fill_bit

GPU: Use the correct position for the finished bit in memory fills
This commit is contained in:
Tony Wasserka 2015-03-09 23:17:11 +01:00
commit 511bf30a69
1 changed files with 1 additions and 1 deletions

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@ -98,7 +98,7 @@ struct Regs {
BitField<0, 1, u32> trigger; BitField<0, 1, u32> trigger;
// Set to 1 upon completion. // Set to 1 upon completion.
BitField<0, 1, u32> finished; BitField<1, 1, u32> finished;
// If both of these bits are unset, then it will fill the memory with a 16 bit value // If both of these bits are unset, then it will fill the memory with a 16 bit value
// 1: fill with 24-bit wide values // 1: fill with 24-bit wide values