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SwRasterizer/Lighting: use make_tuple instead of constructor

implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
This commit is contained in:
wwylele 2017-08-10 11:56:55 +03:00
parent 9f6868ad9b
commit 5d9d42f0d0
1 changed files with 1 additions and 1 deletions

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@ -244,7 +244,7 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255, MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255,
MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255) MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255)
.Cast<u8>(); .Cast<u8>();
return {diffuse, specular}; return std::make_tuple(diffuse, specular);
} }
} // namespace Pica } // namespace Pica