From 9e45240e23a3eb43e24c4a6ffe9caf1953a6cad5 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 21 Dec 2014 15:57:06 -0500 Subject: [PATCH] CFGU: Some changes --- src/core/hle/service/cfg_u.cpp | 45 +++++++++++++++++++++++++--------- 1 file changed, 33 insertions(+), 12 deletions(-) diff --git a/src/core/hle/service/cfg_u.cpp b/src/core/hle/service/cfg_u.cpp index 1a128a0aa..b97181cbd 100644 --- a/src/core/hle/service/cfg_u.cpp +++ b/src/core/hle/service/cfg_u.cpp @@ -44,16 +44,32 @@ struct UsernameBlock { }; static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C"); +struct ConsoleModelInfo { + u8 model; ///< The console model (3DS, 2DS, etc) + u8 unknown[3]; ///< Unknown data +}; +static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); + +struct ConsoleCountryInfo { + u8 unknown[3]; ///< Unknown data + u8 country_code; ///< The country code of the console +}; +static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); + static std::unique_ptr cfg_system_save_data; static const u64 CFG_SAVE_ID = 0x00010017; static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; -static const u32 CONSOLE_MODEL = NINTENDO_3DS_XL; +static const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, 0, 0, 0 }; static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; static const char CONSOLE_USERNAME[0x14] = "CITRA"; /// This will be initialized in the Interface constructor, and will be used when creating the block static UsernameBlock CONSOLE_USERNAME_BLOCK; /// TODO(Subv): Find out what this actually is static const u8 SOUND_OUTPUT_MODE = 2; +static const u8 UNITED_STATES_COUNTRY_ID = 49; +/// TODO(Subv): Find what the other bytes are +static const ConsoleCountryInfo COUNTRY_INFO = { 0, 0, 0, UNITED_STATES_COUNTRY_ID }; + static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; static std::array cfg_config_file_buffer = { }; @@ -67,13 +83,14 @@ static const std::array STEREO_CAMERA_SETTINGS = { 10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f }; +static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); +static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes"); +static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte"); +static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte"); + // TODO(Link Mauve): use a constexpr once MSVC starts supporting it. #define C(code) ((code)[0] | ((code)[1] << 8)) -static const u8 UNITED_STATES_COUNTRY_ID = 49; -/// TODO(Subv): Find what the other bytes are -static const std::array COUNTRY_INFO = { 0, 0, 0, UNITED_STATES_COUNTRY_ID }; - static const std::array country_codes = { 0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7 C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15 @@ -305,26 +322,30 @@ ResultCode FormatConfig() { // This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value config->data_entries_offset = 0x455C; // Insert the default blocks - res = CreateConfigInfoBlk(0x00050005, 0x20, 0xE, + res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, reinterpret_cast(STEREO_CAMERA_SETTINGS.data())); if (!res.IsSuccess()) return res; - res = CreateConfigInfoBlk(0x00090001, 0x8, 0xE, reinterpret_cast(&CONSOLE_UNIQUE_ID)); + res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, + reinterpret_cast(&CONSOLE_UNIQUE_ID)); if (!res.IsSuccess()) return res; - res = CreateConfigInfoBlk(0x000F0004, 0x4, 0x8, reinterpret_cast(&CONSOLE_MODEL)); + res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8, + reinterpret_cast(&CONSOLE_MODEL)); if (!res.IsSuccess()) return res; - res = CreateConfigInfoBlk(0x000A0002, 0x1, 0xA, &CONSOLE_LANGUAGE); + res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE); if (!res.IsSuccess()) return res; - res = CreateConfigInfoBlk(0x00070001, 0x1, 0xE, &SOUND_OUTPUT_MODE); + res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE); if (!res.IsSuccess()) return res; - res = CreateConfigInfoBlk(0x000B0000, 0x4, 0xE, COUNTRY_INFO.data()); + res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, + reinterpret_cast(&COUNTRY_INFO)); if (!res.IsSuccess()) return res; - res = CreateConfigInfoBlk(0x000A0000, 0x1C, 0xE, reinterpret_cast(&CONSOLE_USERNAME_BLOCK)); + res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, + reinterpret_cast(&CONSOLE_USERNAME_BLOCK)); if (!res.IsSuccess()) return res; // Save the buffer to the file