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Add custom layout settings.

This commit is contained in:
SonofUgly 2017-02-01 00:22:47 -08:00
parent ac4ea522cb
commit e0a4450bbd
9 changed files with 104 additions and 13 deletions

View File

@ -77,6 +77,23 @@ void Config::ReadValues() {
Settings::values.layout_option = Settings::values.layout_option =
static_cast<Settings::LayoutOption>(sdl2_config->GetInteger("Layout", "layout_option", 0)); static_cast<Settings::LayoutOption>(sdl2_config->GetInteger("Layout", "layout_option", 0));
Settings::values.swap_screen = sdl2_config->GetBoolean("Layout", "swap_screen", false); Settings::values.swap_screen = sdl2_config->GetBoolean("Layout", "swap_screen", false);
Settings::values.custom_layout = sdl2_config->GetBoolean("Layout", "custom_layout", false);
Settings::values.custom_top_left =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_left", 0));
Settings::values.custom_top_top =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_top", 0));
Settings::values.custom_top_right =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_right", 400));
Settings::values.custom_top_bottom =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_top_bottom", 240));
Settings::values.custom_bottom_left =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_left", 40));
Settings::values.custom_bottom_top =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_top", 240));
Settings::values.custom_bottom_right =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_right", 360));
Settings::values.custom_bottom_bottom =
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_bottom", 480));
// Audio // Audio
Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto"); Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto");

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@ -71,6 +71,21 @@ bg_green =
# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen # 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
layout_option = layout_option =
# Toggle custom layout (using the settings below) on or off.
# 0 (default): Off , 1: On
custom_layout =
# Screen placement when using Custom layout option
# 0x, 0y is the top left corner of the render window.
custom_top_left =
custom_top_top =
custom_top_right =
custom_top_bottom =
custom_bottom_left =
custom_bottom_top =
custom_bottom_right =
custom_bottom_bottom =
#Whether to toggle frame limiter on or off. #Whether to toggle frame limiter on or off.
# 0: Off , 1 (default): On # 0: Off , 1 (default): On
toggle_framelimit = toggle_framelimit =

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@ -57,6 +57,15 @@ void Config::ReadValues() {
Settings::values.layout_option = Settings::values.layout_option =
static_cast<Settings::LayoutOption>(qt_config->value("layout_option").toInt()); static_cast<Settings::LayoutOption>(qt_config->value("layout_option").toInt());
Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool(); Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool();
Settings::values.custom_layout = qt_config->value("custom_layout", false).toBool();
Settings::values.custom_top_left = qt_config->value("custom_top_left", 0).toInt();
Settings::values.custom_top_top = qt_config->value("custom_top_top", 0).toInt();
Settings::values.custom_top_right = qt_config->value("custom_top_right", 400).toInt();
Settings::values.custom_top_bottom = qt_config->value("custom_top_bottom", 240).toInt();
Settings::values.custom_bottom_left = qt_config->value("custom_bottom_left", 40).toInt();
Settings::values.custom_bottom_top = qt_config->value("custom_bottom_top", 240).toInt();
Settings::values.custom_bottom_right = qt_config->value("custom_bottom_right", 360).toInt();
Settings::values.custom_bottom_bottom = qt_config->value("custom_bottom_bottom", 480).toInt();
qt_config->endGroup(); qt_config->endGroup();
qt_config->beginGroup("Audio"); qt_config->beginGroup("Audio");
@ -166,6 +175,15 @@ void Config::SaveValues() {
qt_config->beginGroup("Layout"); qt_config->beginGroup("Layout");
qt_config->setValue("layout_option", static_cast<int>(Settings::values.layout_option)); qt_config->setValue("layout_option", static_cast<int>(Settings::values.layout_option));
qt_config->setValue("swap_screen", Settings::values.swap_screen); qt_config->setValue("swap_screen", Settings::values.swap_screen);
qt_config->setValue("custom_layout", Settings::values.custom_layout);
qt_config->setValue("custom_top_left", Settings::values.custom_top_left);
qt_config->setValue("custom_top_top", Settings::values.custom_top_top);
qt_config->setValue("custom_top_right", Settings::values.custom_top_right);
qt_config->setValue("custom_top_bottom", Settings::values.custom_top_bottom);
qt_config->setValue("custom_bottom_left", Settings::values.custom_bottom_left);
qt_config->setValue("custom_bottom_top", Settings::values.custom_bottom_top);
qt_config->setValue("custom_bottom_right", Settings::values.custom_bottom_right);
qt_config->setValue("custom_bottom_bottom", Settings::values.custom_bottom_bottom);
qt_config->endGroup(); qt_config->endGroup();
qt_config->beginGroup("Audio"); qt_config->beginGroup("Audio");

View File

@ -14,6 +14,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
this->setConfiguration(); this->setConfiguration();
ui->toggle_vsync->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->toggle_vsync->setEnabled(!Core::System::GetInstance().IsPoweredOn());
ui->layoutBox->setEnabled(!Settings::values.custom_layout);
} }
ConfigureGraphics::~ConfigureGraphics() {} ConfigureGraphics::~ConfigureGraphics() {}

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@ -126,7 +126,7 @@
</layout> </layout>
</item> </item>
<item> <item>
<widget class="QGroupBox" name="groupBox2"> <widget class="QGroupBox" name="layoutBox">
<property name="title"> <property name="title">
<string>Layout</string> <string>Layout</string>
</property> </property>

View File

@ -6,6 +6,7 @@
#include "common/assert.h" #include "common/assert.h"
#include "common/framebuffer_layout.h" #include "common/framebuffer_layout.h"
#include "core/settings.h"
#include "video_core/video_core.h" #include "video_core/video_core.h"
namespace Layout { namespace Layout {
@ -135,4 +136,22 @@ FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool swapped
res.bottom_screen = swapped ? large_screen : small_screen; res.bottom_screen = swapped ? large_screen : small_screen;
return res; return res;
} }
FramebufferLayout CustomFrameLayout(unsigned width, unsigned height) {
ASSERT(width > 0);
ASSERT(height > 0);
FramebufferLayout res{width, height, true, true, {}, {}};
MathUtil::Rectangle<unsigned> top_screen{
Settings::values.custom_top_left, Settings::values.custom_top_top,
Settings::values.custom_top_right, Settings::values.custom_top_bottom};
MathUtil::Rectangle<unsigned> bot_screen{
Settings::values.custom_bottom_left, Settings::values.custom_bottom_top,
Settings::values.custom_bottom_right, Settings::values.custom_bottom_bottom};
res.top_screen = top_screen;
res.bottom_screen = bot_screen;
return res;
}
} }

View File

@ -44,4 +44,12 @@ FramebufferLayout SingleFrameLayout(unsigned width, unsigned height, bool is_swa
* @return Newly created FramebufferLayout object with default screen regions initialized * @return Newly created FramebufferLayout object with default screen regions initialized
*/ */
FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool is_swapped); FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool is_swapped);
/**
* Factory method for constructing a custom FramebufferLayout
* @param width Window framebuffer width in pixels
* @param height Window framebuffer height in pixels
* @return Newly created FramebufferLayout object with default screen regions initialized
*/
FramebufferLayout CustomFrameLayout(unsigned width, unsigned height);
} }

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@ -116,6 +116,9 @@ void EmuWindow::GyroscopeChanged(float x, float y, float z) {
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
Layout::FramebufferLayout layout; Layout::FramebufferLayout layout;
if (Settings::values.custom_layout == true) {
layout = Layout::CustomFrameLayout(width, height);
} else {
switch (Settings::values.layout_option) { switch (Settings::values.layout_option) {
case Settings::LayoutOption::SingleScreen: case Settings::LayoutOption::SingleScreen:
layout = Layout::SingleFrameLayout(width, height, Settings::values.swap_screen); layout = Layout::SingleFrameLayout(width, height, Settings::values.swap_screen);
@ -128,5 +131,6 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height)
layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen); layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen);
break; break;
} }
}
NotifyFramebufferLayoutChanged(layout); NotifyFramebufferLayoutChanged(layout);
} }

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@ -14,7 +14,6 @@ enum class LayoutOption {
Default, Default,
SingleScreen, SingleScreen,
LargeScreen, LargeScreen,
Custom,
}; };
namespace NativeInput { namespace NativeInput {
@ -94,6 +93,15 @@ struct Values {
LayoutOption layout_option; LayoutOption layout_option;
bool swap_screen; bool swap_screen;
bool custom_layout;
u16 custom_top_left;
u16 custom_top_top;
u16 custom_top_right;
u16 custom_top_bottom;
u16 custom_bottom_left;
u16 custom_bottom_top;
u16 custom_bottom_right;
u16 custom_bottom_bottom;
float bg_red; float bg_red;
float bg_green; float bg_green;