Allow input configuration with SDL joysticks (#3116)
* Add infrastructure to poll joystick input and get ParamPackages * Generalize the callbacks in configure_input.cpp and add buttons for analog sticks * Use the polling classes in the input dialog * Fix includes * Formatting fix * Include real header instead of forward declaring, to fix compiler error * Split up pair and add deadzone for joystick configuration * Pass ParamPackages by reference to callback * fix formatting * getPollers -> GetPollers * Add forward declarations and simplify code a bit * Update joysticks before opening them * Fix mixup between joystick IDs and device indices
This commit is contained in:
parent
e165b5bb94
commit
e784434a25
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@ -5,11 +5,11 @@
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#include <algorithm>
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#include <algorithm>
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#include <memory>
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#include <memory>
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#include <utility>
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#include <utility>
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#include <QMessageBox>
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#include <QTimer>
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#include <QTimer>
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#include "citra_qt/configuration/config.h"
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#include "citra_qt/configuration/config.h"
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#include "citra_qt/configuration/configure_input.h"
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#include "citra_qt/configuration/configure_input.h"
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#include "common/param_package.h"
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#include "common/param_package.h"
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#include "input_common/main.h"
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const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM>
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const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM>
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ConfigureInput::analog_sub_buttons{{
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ConfigureInput::analog_sub_buttons{{
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@ -31,23 +31,19 @@ static QString getKeyName(int key_code) {
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}
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}
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}
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}
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static void SetButtonKey(int key, Common::ParamPackage& button_param) {
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static void SetAnalogButton(const Common::ParamPackage& input_param,
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button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)};
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Common::ParamPackage& analog_param, const std::string& button_name) {
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}
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static void SetAnalogKey(int key, Common::ParamPackage& analog_param,
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const std::string& button_name) {
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if (analog_param.Get("engine", "") != "analog_from_button") {
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if (analog_param.Get("engine", "") != "analog_from_button") {
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analog_param = {
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analog_param = {
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{"engine", "analog_from_button"}, {"modifier_scale", "0.5"},
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{"engine", "analog_from_button"}, {"modifier_scale", "0.5"},
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};
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};
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}
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}
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analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key));
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analog_param.Set(button_name, input_param.Serialize());
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}
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}
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ConfigureInput::ConfigureInput(QWidget* parent)
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ConfigureInput::ConfigureInput(QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
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timer(std::make_unique<QTimer>()) {
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timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
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ui->setupUi(this);
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ui->setupUi(this);
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setFocusPolicy(Qt::ClickFocus);
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setFocusPolicy(Qt::ClickFocus);
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@ -58,7 +54,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome,
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ui->buttonStart, ui->buttonSelect, ui->buttonZL, ui->buttonZR, ui->buttonHome,
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};
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};
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analog_map = {{
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analog_map_buttons = {{
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{
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{
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ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight,
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ui->buttonCircleUp, ui->buttonCircleDown, ui->buttonCircleLeft, ui->buttonCircleRight,
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ui->buttonCircleMod,
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ui->buttonCircleMod,
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@ -69,35 +65,57 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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},
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},
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}};
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}};
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analog_map_stick = {ui->buttonCircleAnalog, ui->buttonCStickAnalog};
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for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
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for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
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if (button_map[button_id])
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if (button_map[button_id])
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connect(button_map[button_id], &QPushButton::released, [=]() {
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connect(button_map[button_id], &QPushButton::released, [=]() {
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handleClick(button_map[button_id],
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handleClick(
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[=](int key) { SetButtonKey(key, buttons_param[button_id]); });
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button_map[button_id],
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[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
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InputCommon::Polling::DeviceType::Button);
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});
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});
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}
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}
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
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if (analog_map[analog_id][sub_button_id] != nullptr) {
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if (analog_map_buttons[analog_id][sub_button_id] != nullptr) {
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connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() {
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connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released,
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handleClick(analog_map[analog_id][sub_button_id], [=](int key) {
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[=]() {
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SetAnalogKey(key, analogs_param[analog_id],
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handleClick(analog_map_buttons[analog_id][sub_button_id],
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analog_sub_buttons[sub_button_id]);
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[=](const Common::ParamPackage& params) {
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});
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SetAnalogButton(params, analogs_param[analog_id],
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});
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analog_sub_buttons[sub_button_id]);
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},
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InputCommon::Polling::DeviceType::Button);
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});
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}
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}
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}
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}
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connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
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QMessageBox::information(
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this, "Information",
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"After pressing OK, first move your joystick horizontally, and then vertically.");
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handleClick(
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analog_map_stick[analog_id],
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[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
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InputCommon::Polling::DeviceType::Analog);
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});
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}
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}
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connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
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connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
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timer->setSingleShot(true);
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timeout_timer->setSingleShot(true);
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connect(timer.get(), &QTimer::timeout, [this]() {
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connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
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releaseKeyboard();
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releaseMouse();
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connect(poll_timer.get(), &QTimer::timeout, [this]() {
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key_setter = boost::none;
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Common::ParamPackage params;
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updateButtonLabels();
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for (auto& poller : device_pollers) {
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params = poller->GetNextInput();
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if (params.Has("engine")) {
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setPollingResult(params, false);
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return;
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}
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}
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});
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});
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this->loadConfiguration();
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this->loadConfiguration();
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void ConfigureInput::restoreDefaults() {
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void ConfigureInput::restoreDefaults() {
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for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
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for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
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SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]);
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buttons_param[button_id] = Common::ParamPackage{
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InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
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}
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}
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
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SetAnalogKey(Config::default_analogs[analog_id][sub_button_id],
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Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
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analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
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Config::default_analogs[analog_id][sub_button_id])};
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SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
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}
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}
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}
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}
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updateButtonLabels();
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updateButtonLabels();
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QString non_keyboard(tr("[non-keyboard]"));
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QString non_keyboard(tr("[non-keyboard]"));
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auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) {
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auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) {
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if (param.Get("engine", "") != "keyboard") {
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if (!param.Has("engine")) {
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return QString("[not set]");
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} else if (param.Get("engine", "") != "keyboard") {
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return non_keyboard;
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return non_keyboard;
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} else {
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} else {
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return getKeyName(param.Get("code", 0));
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return getKeyName(param.Get("code", 0));
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
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for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
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if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") {
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if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") {
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for (QPushButton* button : analog_map[analog_id]) {
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for (QPushButton* button : analog_map_buttons[analog_id]) {
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if (button)
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if (button)
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button->setText(non_keyboard);
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button->setText(non_keyboard);
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}
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}
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
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for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
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Common::ParamPackage param(
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Common::ParamPackage param(
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analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], ""));
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analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], ""));
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if (analog_map[analog_id][sub_button_id])
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if (analog_map_buttons[analog_id][sub_button_id])
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analog_map[analog_id][sub_button_id]->setText(KeyToText(param));
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analog_map_buttons[analog_id][sub_button_id]->setText(KeyToText(param));
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}
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}
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}
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}
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analog_map_stick[analog_id]->setText("Set Analog Stick");
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}
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}
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}
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}
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void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) {
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void ConfigureInput::handleClick(QPushButton* button,
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std::function<void(const Common::ParamPackage&)> new_input_setter,
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InputCommon::Polling::DeviceType type) {
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button->setText(tr("[press key]"));
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button->setText(tr("[press key]"));
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button->setFocus();
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button->setFocus();
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key_setter = new_key_setter;
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input_setter = new_input_setter;
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device_pollers = InputCommon::Polling::GetPollers(type);
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// Keyboard keys can only be used as button devices
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want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
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for (auto& poller : device_pollers) {
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poller->Start();
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}
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grabKeyboard();
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grabKeyboard();
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grabMouse();
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grabMouse();
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timer->start(5000); // Cancel after 5 seconds
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timeout_timer->start(5000); // Cancel after 5 seconds
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poll_timer->start(200); // Check for new inputs every 200ms
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}
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void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool abort) {
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releaseKeyboard();
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releaseMouse();
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timeout_timer->stop();
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poll_timer->stop();
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for (auto& poller : device_pollers) {
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poller->Stop();
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}
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if (!abort) {
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(*input_setter)(params);
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}
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updateButtonLabels();
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input_setter = boost::none;
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}
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}
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void ConfigureInput::keyPressEvent(QKeyEvent* event) {
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void ConfigureInput::keyPressEvent(QKeyEvent* event) {
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releaseKeyboard();
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if (!input_setter || !event)
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releaseMouse();
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if (!key_setter || !event)
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return;
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return;
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if (event->key() != Qt::Key_Escape)
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if (event->key() != Qt::Key_Escape) {
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(*key_setter)(event->key());
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if (want_keyboard_keys) {
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setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
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updateButtonLabels();
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false);
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key_setter = boost::none;
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} else {
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timer->stop();
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// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
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return;
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}
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}
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setPollingResult({}, true);
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}
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}
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#include <functional>
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#include <functional>
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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#include <unordered_map>
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#include <QKeyEvent>
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#include <QKeyEvent>
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#include <QWidget>
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#include <QWidget>
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#include <boost/optional.hpp>
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#include <boost/optional.hpp>
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#include "common/param_package.h"
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#include "common/param_package.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "input_common/main.h"
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#include "ui_configure_input.h"
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#include "ui_configure_input.h"
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class QPushButton;
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class QPushButton;
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private:
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private:
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std::unique_ptr<Ui::ConfigureInput> ui;
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std::unique_ptr<Ui::ConfigureInput> ui;
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std::unique_ptr<QTimer> timer;
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std::unique_ptr<QTimer> timeout_timer;
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std::unique_ptr<QTimer> poll_timer;
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/// This will be the the setting function when an input is awaiting configuration.
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/// This will be the the setting function when an input is awaiting configuration.
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boost::optional<std::function<void(int)>> key_setter;
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boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
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std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
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std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
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std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
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std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
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/// Each button input is represented by a QPushButton.
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/// Each button input is represented by a QPushButton.
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std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
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std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
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/// Each analog input is represented by five QPushButtons which represents up, down, left, right
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/// A group of five QPushButtons represent one analog input. The buttons each represent up,
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/// and modifier
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/// down, left, right, and modifier, respectively.
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std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
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std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
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analog_map;
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analog_map_buttons;
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/// Analog inputs are also represented each with a single button, used to configure with an
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/// actual analog stick
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std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
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static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
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static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
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std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
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/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
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/// keyboard events are ignored.
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bool want_keyboard_keys = false;
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/// Load configuration settings.
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/// Load configuration settings.
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void loadConfiguration();
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void loadConfiguration();
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/// Restore all buttons to their default values.
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/// Restore all buttons to their default values.
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@ -63,7 +76,13 @@ private:
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void updateButtonLabels();
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void updateButtonLabels();
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/// Called when the button was pressed.
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/// Called when the button was pressed.
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void handleClick(QPushButton* button, std::function<void(int)> new_key_setter);
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void handleClick(QPushButton* button,
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std::function<void(const Common::ParamPackage&)> new_input_setter,
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InputCommon::Polling::DeviceType type);
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/// Finish polling and configure input using the input_setter
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void setPollingResult(const Common::ParamPackage& params, bool abort);
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/// Handle key press events.
|
/// Handle key press events.
|
||||||
void keyPressEvent(QKeyEvent* event) override;
|
void keyPressEvent(QKeyEvent* event) override;
|
||||||
};
|
};
|
||||||
|
|
|
@ -289,6 +289,13 @@
|
||||||
<bool>false</bool>
|
<bool>false</bool>
|
||||||
</property>
|
</property>
|
||||||
<layout class="QGridLayout" name="gridLayout_4">
|
<layout class="QGridLayout" name="gridLayout_4">
|
||||||
|
<item row="2" column="0" colspan="2">
|
||||||
|
<widget class="QPushButton" name="buttonCircleAnalog">
|
||||||
|
<property name="text">
|
||||||
|
<string>Set Analog Stick</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item row="0" column="0">
|
<item row="0" column="0">
|
||||||
<layout class="QVBoxLayout" name="verticalLayout_17">
|
<layout class="QVBoxLayout" name="verticalLayout_17">
|
||||||
<item>
|
<item>
|
||||||
|
@ -448,6 +455,13 @@
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</item>
|
</item>
|
||||||
|
<item row="2" column="0" colspan="2">
|
||||||
|
<widget class="QPushButton" name="buttonCStickAnalog">
|
||||||
|
<property name="text">
|
||||||
|
<string>Set Analog Stick</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
|
|
@ -71,4 +71,15 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
|
||||||
return circle_pad_param.Serialize();
|
return circle_pad_param.Serialize();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace Polling {
|
||||||
|
|
||||||
|
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
|
||||||
|
#ifdef HAVE_SDL2
|
||||||
|
return SDL::Polling::GetPollers(type);
|
||||||
|
#else
|
||||||
|
return {};
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace Polling
|
||||||
} // namespace InputCommon
|
} // namespace InputCommon
|
||||||
|
|
|
@ -4,7 +4,13 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
namespace Common {
|
||||||
|
class ParamPackage;
|
||||||
|
}
|
||||||
|
|
||||||
namespace InputCommon {
|
namespace InputCommon {
|
||||||
|
|
||||||
|
@ -31,4 +37,30 @@ std::string GenerateKeyboardParam(int key_code);
|
||||||
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
|
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
|
||||||
int key_modifier, float modifier_scale);
|
int key_modifier, float modifier_scale);
|
||||||
|
|
||||||
|
namespace Polling {
|
||||||
|
|
||||||
|
enum class DeviceType { Button, Analog };
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A class that can be used to get inputs from an input device like controllers without having to
|
||||||
|
* poll the device's status yourself
|
||||||
|
*/
|
||||||
|
class DevicePoller {
|
||||||
|
public:
|
||||||
|
virtual ~DevicePoller() = default;
|
||||||
|
/// Setup and start polling for inputs, should be called before GetNextInput
|
||||||
|
virtual void Start() = 0;
|
||||||
|
/// Stop polling
|
||||||
|
virtual void Stop() = 0;
|
||||||
|
/**
|
||||||
|
* Every call to this function returns the next input recorded since calling Start
|
||||||
|
* @return A ParamPackage of the recorded input, which can be used to create an InputDevice.
|
||||||
|
* If there has been no input, the package is empty
|
||||||
|
*/
|
||||||
|
virtual Common::ParamPackage GetNextInput() = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Get all DevicePoller from all backends for a specific device type
|
||||||
|
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
|
||||||
|
} // namespace Polling
|
||||||
} // namespace InputCommon
|
} // namespace InputCommon
|
||||||
|
|
|
@ -3,13 +3,15 @@
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <memory>
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <tuple>
|
#include <tuple>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
|
#include <utility>
|
||||||
#include <SDL.h>
|
#include <SDL.h>
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
|
#include "common/param_package.h"
|
||||||
|
#include "input_common/main.h"
|
||||||
#include "input_common/sdl/sdl.h"
|
#include "input_common/sdl/sdl.h"
|
||||||
|
|
||||||
namespace InputCommon {
|
namespace InputCommon {
|
||||||
|
@ -69,6 +71,10 @@ public:
|
||||||
return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0;
|
return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SDL_JoystickID GetJoystickID() const {
|
||||||
|
return SDL_JoystickInstanceID(joystick.get());
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick;
|
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick;
|
||||||
};
|
};
|
||||||
|
@ -247,5 +253,180 @@ void Shutdown() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function converts a joystick ID used in SDL events to the device index. This is necessary
|
||||||
|
* because Citra opens joysticks using their indices, not their IDs.
|
||||||
|
*/
|
||||||
|
static int JoystickIDToDeviceIndex(SDL_JoystickID id) {
|
||||||
|
int num_joysticks = SDL_NumJoysticks();
|
||||||
|
for (int i = 0; i < num_joysticks; i++) {
|
||||||
|
auto joystick = GetJoystick(i);
|
||||||
|
if (joystick->GetJoystickID() == id) {
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
|
||||||
|
Common::ParamPackage params({{"engine", "sdl"}});
|
||||||
|
switch (event.type) {
|
||||||
|
case SDL_JOYAXISMOTION:
|
||||||
|
params.Set("joystick", JoystickIDToDeviceIndex(event.jaxis.which));
|
||||||
|
params.Set("axis", event.jaxis.axis);
|
||||||
|
if (event.jaxis.value > 0) {
|
||||||
|
params.Set("direction", "+");
|
||||||
|
params.Set("threshold", "0.5");
|
||||||
|
} else {
|
||||||
|
params.Set("direction", "-");
|
||||||
|
params.Set("threshold", "-0.5");
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SDL_JOYBUTTONUP:
|
||||||
|
params.Set("joystick", JoystickIDToDeviceIndex(event.jbutton.which));
|
||||||
|
params.Set("button", event.jbutton.button);
|
||||||
|
break;
|
||||||
|
case SDL_JOYHATMOTION:
|
||||||
|
params.Set("joystick", JoystickIDToDeviceIndex(event.jhat.which));
|
||||||
|
params.Set("hat", event.jhat.hat);
|
||||||
|
switch (event.jhat.value) {
|
||||||
|
case SDL_HAT_UP:
|
||||||
|
params.Set("direction", "up");
|
||||||
|
break;
|
||||||
|
case SDL_HAT_DOWN:
|
||||||
|
params.Set("direction", "down");
|
||||||
|
break;
|
||||||
|
case SDL_HAT_LEFT:
|
||||||
|
params.Set("direction", "left");
|
||||||
|
break;
|
||||||
|
case SDL_HAT_RIGHT:
|
||||||
|
params.Set("direction", "right");
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return params;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Polling {
|
||||||
|
|
||||||
|
class SDLPoller : public InputCommon::Polling::DevicePoller {
|
||||||
|
public:
|
||||||
|
SDLPoller() = default;
|
||||||
|
|
||||||
|
~SDLPoller() = default;
|
||||||
|
|
||||||
|
void Start() override {
|
||||||
|
// SDL joysticks must be opened, otherwise they don't generate events
|
||||||
|
SDL_JoystickUpdate();
|
||||||
|
int num_joysticks = SDL_NumJoysticks();
|
||||||
|
for (int i = 0; i < num_joysticks; i++) {
|
||||||
|
joysticks_opened.emplace_back(GetJoystick(i));
|
||||||
|
}
|
||||||
|
// Empty event queue to get rid of old events. citra-qt doesn't use the queue
|
||||||
|
SDL_Event dummy;
|
||||||
|
while (SDL_PollEvent(&dummy)) {
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Stop() override {
|
||||||
|
joysticks_opened.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::vector<std::shared_ptr<SDLJoystick>> joysticks_opened;
|
||||||
|
};
|
||||||
|
|
||||||
|
class SDLButtonPoller final : public SDLPoller {
|
||||||
|
public:
|
||||||
|
SDLButtonPoller() = default;
|
||||||
|
|
||||||
|
~SDLButtonPoller() = default;
|
||||||
|
|
||||||
|
Common::ParamPackage GetNextInput() override {
|
||||||
|
SDL_Event event;
|
||||||
|
while (SDL_PollEvent(&event)) {
|
||||||
|
switch (event.type) {
|
||||||
|
case SDL_JOYAXISMOTION:
|
||||||
|
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SDL_JOYBUTTONUP:
|
||||||
|
case SDL_JOYHATMOTION:
|
||||||
|
return SDLEventToButtonParamPackage(event);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return {};
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class SDLAnalogPoller final : public SDLPoller {
|
||||||
|
public:
|
||||||
|
SDLAnalogPoller() = default;
|
||||||
|
|
||||||
|
~SDLAnalogPoller() = default;
|
||||||
|
|
||||||
|
void Start() override {
|
||||||
|
SDLPoller::Start();
|
||||||
|
|
||||||
|
// Reset stored axes
|
||||||
|
analog_xaxis = -1;
|
||||||
|
analog_yaxis = -1;
|
||||||
|
analog_axes_joystick = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
Common::ParamPackage GetNextInput() override {
|
||||||
|
SDL_Event event;
|
||||||
|
while (SDL_PollEvent(&event)) {
|
||||||
|
if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
// An analog device needs two axes, so we need to store the axis for later and wait for
|
||||||
|
// a second SDL event. The axes also must be from the same joystick.
|
||||||
|
int axis = event.jaxis.axis;
|
||||||
|
if (analog_xaxis == -1) {
|
||||||
|
analog_xaxis = axis;
|
||||||
|
analog_axes_joystick = event.jaxis.which;
|
||||||
|
} else if (analog_yaxis == -1 && analog_xaxis != axis &&
|
||||||
|
analog_axes_joystick == event.jaxis.which) {
|
||||||
|
analog_yaxis = axis;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Common::ParamPackage params;
|
||||||
|
if (analog_xaxis != -1 && analog_yaxis != -1) {
|
||||||
|
params.Set("engine", "sdl");
|
||||||
|
params.Set("joystick", JoystickIDToDeviceIndex(analog_axes_joystick));
|
||||||
|
params.Set("axis_x", analog_xaxis);
|
||||||
|
params.Set("axis_y", analog_yaxis);
|
||||||
|
analog_xaxis = -1;
|
||||||
|
analog_yaxis = -1;
|
||||||
|
analog_axes_joystick = -1;
|
||||||
|
return params;
|
||||||
|
}
|
||||||
|
return params;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
int analog_xaxis = -1;
|
||||||
|
int analog_yaxis = -1;
|
||||||
|
SDL_JoystickID analog_axes_joystick = -1;
|
||||||
|
};
|
||||||
|
|
||||||
|
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
|
||||||
|
InputCommon::Polling::DeviceType type) {
|
||||||
|
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
|
||||||
|
switch (type) {
|
||||||
|
case InputCommon::Polling::DeviceType::Analog:
|
||||||
|
pollers.push_back(std::make_unique<SDLAnalogPoller>());
|
||||||
|
break;
|
||||||
|
case InputCommon::Polling::DeviceType::Button:
|
||||||
|
pollers.push_back(std::make_unique<SDLButtonPoller>());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return std::move(pollers);
|
||||||
|
}
|
||||||
|
} // namespace Polling
|
||||||
} // namespace SDL
|
} // namespace SDL
|
||||||
} // namespace InputCommon
|
} // namespace InputCommon
|
||||||
|
|
|
@ -4,8 +4,21 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
#include <vector>
|
||||||
#include "core/frontend/input.h"
|
#include "core/frontend/input.h"
|
||||||
|
|
||||||
|
union SDL_Event;
|
||||||
|
namespace Common {
|
||||||
|
class ParamPackage;
|
||||||
|
}
|
||||||
|
namespace InputCommon {
|
||||||
|
namespace Polling {
|
||||||
|
class DevicePoller;
|
||||||
|
enum class DeviceType;
|
||||||
|
} // namespace Polling
|
||||||
|
} // namespace InputCommon
|
||||||
|
|
||||||
namespace InputCommon {
|
namespace InputCommon {
|
||||||
namespace SDL {
|
namespace SDL {
|
||||||
|
|
||||||
|
@ -15,5 +28,15 @@ void Init();
|
||||||
/// Unresisters SDL device factories and shut them down.
|
/// Unresisters SDL device factories and shut them down.
|
||||||
void Shutdown();
|
void Shutdown();
|
||||||
|
|
||||||
|
/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
|
||||||
|
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event);
|
||||||
|
|
||||||
|
namespace Polling {
|
||||||
|
|
||||||
|
/// Get all DevicePoller that use the SDL backend for a specific device type
|
||||||
|
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
|
||||||
|
InputCommon::Polling::DeviceType type);
|
||||||
|
|
||||||
|
} // namespace Polling
|
||||||
} // namespace SDL
|
} // namespace SDL
|
||||||
} // namespace InputCommon
|
} // namespace InputCommon
|
||||||
|
|
Reference in New Issue