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Sort game items after the list is populated

This commit is contained in:
vitor-k 2019-09-28 15:57:26 -03:00
parent 476dcb1915
commit eb7527254f
1 changed files with 2 additions and 2 deletions

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@ -417,6 +417,8 @@ void GameList::DonePopulating(QStringList watch_list) {
if (children_total > 0) { if (children_total > 0) {
search_field->setFocus(); search_field->setFocus();
} }
item_model->sort(tree_view->header()->sortIndicatorSection(),
tree_view->header()->sortIndicatorOrder());
emit PopulatingCompleted(); emit PopulatingCompleted();
} }
@ -641,8 +643,6 @@ void GameList::LoadInterfaceLayout() {
// so make it as large as possible as default. // so make it as large as possible as default.
header->resizeSection(COLUMN_NAME, header->width()); header->resizeSection(COLUMN_NAME, header->width());
} }
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
} }
const QStringList GameList::supported_file_extensions = {"3ds", "3dsx", "elf", "axf", const QStringList GameList::supported_file_extensions = {"3ds", "3dsx", "elf", "axf",