From 2a77c6ddb64cbc30b6a3f517786b933fc3ca7e51 Mon Sep 17 00:00:00 2001 From: SleepingSnakezzz <71992016+SleepingSnakezzz@users.noreply.github.com> Date: Wed, 1 Feb 2023 02:20:42 +0100 Subject: [PATCH] Add 3GX plugin entry --- site/content/help/feature/game-modding.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/site/content/help/feature/game-modding.md b/site/content/help/feature/game-modding.md index 01514b8..21f5877 100644 --- a/site/content/help/feature/game-modding.md +++ b/site/content/help/feature/game-modding.md @@ -79,6 +79,18 @@ luma/titles/ ``` Note that everything demonstrated above is optional. It is possible that a mod contains only some of these files. +### Using 3GX plugins +Citra can use 3GX plugins by using the same format that the Luma3DS 3GX plugin loader uses. Plugins can be placed in 2 locations: +``` +- sdmc/luma/plugins/<TITLEID>/<filename>.3gx +To set a plugin for a specified game (higher priority). + +- sdmc/luma/plugins/default.3gx +To set a plugin which would be loaded for all games (lower priority). +``` +You can find the `sdmc` folder in Citra's [User Directory](https://citra-emu.org/wiki/user-directory/). +After placing your plugin in the correct location, you'll need to check the 3GX plugin `Enable 3GX plugin loader` option in Citra's System settings. The plugin(s) should now apply the next time you run your game. + ### Conclusion If you are a modder looking to distribute mods for Citra and have further questions or doubts, feel free to ask in our Discord.