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Core: Get rid of unnecessary switch statement in Kernel

This commit is contained in:
Lioncash 2014-09-13 22:48:30 -04:00
parent cbdf4d4c8e
commit 741321ac24
1 changed files with 2 additions and 41 deletions

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@ -85,47 +85,8 @@ int ObjectPool::GetCount() {
} }
Object* ObjectPool::CreateByIDType(int type) { Object* ObjectPool::CreateByIDType(int type) {
// Used for save states. This is ugly, but what other way is there? ERROR_LOG(COMMON, "Unimplemented: %d.", type);
switch (type) {
//case SCE_KERNEL_TMID_Alarm:
// return __KernelAlarmObject();
//case SCE_KERNEL_TMID_EventFlag:
// return __KernelEventFlagObject();
//case SCE_KERNEL_TMID_Mbox:
// return __KernelMbxObject();
//case SCE_KERNEL_TMID_Fpl:
// return __KernelMemoryFPLObject();
//case SCE_KERNEL_TMID_Vpl:
// return __KernelMemoryVPLObject();
//case PPSSPP_KERNEL_TMID_PMB:
// return __KernelMemoryPMBObject();
//case PPSSPP_KERNEL_TMID_Module:
// return __KernelModuleObject();
//case SCE_KERNEL_TMID_Mpipe:
// return __KernelMsgPipeObject();
//case SCE_KERNEL_TMID_Mutex:
// return __KernelMutexObject();
//case SCE_KERNEL_TMID_LwMutex:
// return __KernelLwMutexObject();
//case SCE_KERNEL_TMID_Semaphore:
// return __KernelSemaphoreObject();
//case SCE_KERNEL_TMID_Callback:
// return __KernelCallbackObject();
//case SCE_KERNEL_TMID_Thread:
// return __KernelThreadObject();
//case SCE_KERNEL_TMID_VTimer:
// return __KernelVTimerObject();
//case SCE_KERNEL_TMID_Tlspl:
// return __KernelTlsplObject();
//case PPSSPP_KERNEL_TMID_File:
// return __KernelFileNodeObject();
//case PPSSPP_KERNEL_TMID_DirList:
// return __KernelDirListingObject();
default:
ERROR_LOG(COMMON, "Unable to load state: could not find object type %d.", type);
return nullptr; return nullptr;
}
} }
/// Initialize the kernel /// Initialize the kernel