Merge pull request #4033 from zhaowenlan1779/port-yuzu-764
Port "file_util: Minor changes to ScanDirectoryTree() and ForeachDirectoryEntry()" from yuzu
This commit is contained in:
commit
d5333c37de
|
@ -630,7 +630,7 @@ void GameList::RefreshGameDirectory() {
|
|||
|
||||
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion,
|
||||
GameListDir* parent_dir) {
|
||||
const auto callback = [this, recursion, parent_dir](unsigned* num_entries_out,
|
||||
const auto callback = [this, recursion, parent_dir](u64* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
|
|
|
@ -384,12 +384,12 @@ bool CreateEmptyFile(const std::string& filename) {
|
|||
return true;
|
||||
}
|
||||
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
|
||||
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
|
||||
DirectoryEntryCallable callback) {
|
||||
LOG_TRACE(Common_Filesystem, "directory {}", directory);
|
||||
|
||||
// How many files + directories we found
|
||||
unsigned found_entries = 0;
|
||||
u64 found_entries = 0;
|
||||
|
||||
// Save the status of callback function
|
||||
bool callback_error = false;
|
||||
|
@ -419,7 +419,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
|
|||
if (virtual_name == "." || virtual_name == "..")
|
||||
continue;
|
||||
|
||||
unsigned ret_entries = 0;
|
||||
u64 ret_entries = 0;
|
||||
if (!callback(&ret_entries, directory, virtual_name)) {
|
||||
callback_error = true;
|
||||
break;
|
||||
|
@ -443,9 +443,9 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
|
|||
return true;
|
||||
}
|
||||
|
||||
unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
unsigned int recursion) {
|
||||
const auto callback = [recursion, &parent_entry](unsigned* num_entries_out,
|
||||
const auto callback = [recursion, &parent_entry](u64* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
FSTEntry entry;
|
||||
|
@ -457,7 +457,7 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
|||
// is a directory, lets go inside if we didn't recurse to often
|
||||
if (recursion > 0) {
|
||||
entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1);
|
||||
*num_entries_out += (int)entry.size;
|
||||
*num_entries_out += entry.size;
|
||||
} else {
|
||||
entry.size = 0;
|
||||
}
|
||||
|
@ -468,16 +468,16 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
|||
(*num_entries_out)++;
|
||||
|
||||
// Push into the tree
|
||||
parent_entry.children.push_back(entry);
|
||||
parent_entry.children.push_back(std::move(entry));
|
||||
return true;
|
||||
};
|
||||
|
||||
unsigned num_entries;
|
||||
u64 num_entries;
|
||||
return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
|
||||
}
|
||||
|
||||
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
|
||||
const auto callback = [recursion](unsigned* num_entries_out, const std::string& directory,
|
||||
const auto callback = [recursion](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
|
||||
|
||||
|
|
|
@ -85,7 +85,7 @@ bool CreateEmptyFile(const std::string& filename);
|
|||
* @return whether handling the entry succeeded
|
||||
*/
|
||||
using DirectoryEntryCallable = std::function<bool(
|
||||
unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
|
||||
u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
|
||||
|
||||
/**
|
||||
* Scans a directory, calling the callback for each file/directory contained within.
|
||||
|
@ -96,7 +96,7 @@ using DirectoryEntryCallable = std::function<bool(
|
|||
* @param callback The callback which will be called for each entry
|
||||
* @return whether scanning the directory succeeded
|
||||
*/
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
|
||||
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
|
||||
DirectoryEntryCallable callback);
|
||||
|
||||
/**
|
||||
|
@ -106,7 +106,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
|
|||
* @param recursion Number of children directories to read before giving up.
|
||||
* @return the total number of files/directories found
|
||||
*/
|
||||
unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
unsigned int recursion = 0);
|
||||
|
||||
// deletes the given directory and anything under it. Returns true on success.
|
||||
|
|
Reference in New Issue