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citra_qt/dumping: Add options dialog

This is a simple list of name-value pairs of options. Users can double-click on an option to set or modify its value.
This commit is contained in:
zhupengfei 2020-02-01 12:35:00 +08:00
parent 94bc09d3ae
commit e769d90aa8
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GPG Key ID: DD129E108BD09378
3 changed files with 141 additions and 0 deletions

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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QTreeWidgetItem>
#include "citra_qt/dumping/option_set_dialog.h"
#include "citra_qt/dumping/options_dialog.h"
#include "ui_options_dialog.h"
constexpr char UNSET_TEXT[] = QT_TR_NOOP("[not set]");
void OptionsDialog::PopulateOptions(const std::string& current_value) {
for (std::size_t i = 0; i < options.size(); ++i) {
const auto& option = options.at(i);
auto* item = new QTreeWidgetItem(
{QString::fromStdString(option.name), QString::fromStdString(current_values.Get(
option.name, tr(UNSET_TEXT).toStdString()))});
item->setData(1, Qt::UserRole, static_cast<unsigned long long>(i)); // ID
ui->main->addTopLevelItem(item);
}
}
void OptionsDialog::OnSetOptionValue(int id) {
OptionSetDialog dialog(this, options[id],
current_values.Get(options[id].name, options[id].default_value));
if (dialog.exec() != QDialog::DialogCode::Accepted) {
return;
}
const auto& [is_set, value] = dialog.GetCurrentValue();
if (is_set) {
current_values.Set(options[id].name, value);
} else {
current_values.Erase(options[id].name);
}
ui->main->invisibleRootItem()->child(id)->setText(1, is_set ? QString::fromStdString(value)
: tr(UNSET_TEXT));
}
std::string OptionsDialog::GetCurrentValue() const {
return current_values.Serialize();
}
OptionsDialog::OptionsDialog(QWidget* parent, std::vector<VideoDumper::OptionInfo> options_,
const std::string& current_value)
: QDialog(parent), ui(std::make_unique<Ui::OptionsDialog>()), options(std::move(options_)),
current_values(current_value) {
ui->setupUi(this);
PopulateOptions(current_value);
connect(ui->main, &QTreeWidget::itemDoubleClicked, [this](QTreeWidgetItem* item, int column) {
OnSetOptionValue(item->data(1, Qt::UserRole).toInt());
});
connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &OptionsDialog::accept);
connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &OptionsDialog::reject);
}
OptionsDialog::~OptionsDialog() = default;

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// Copyright 2020 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <vector>
#include <QDialog>
#include "common/param_package.h"
#include "core/dumping/ffmpeg_backend.h"
namespace Ui {
class OptionsDialog;
}
class OptionsDialog : public QDialog {
Q_OBJECT
public:
explicit OptionsDialog(QWidget* parent, std::vector<VideoDumper::OptionInfo> options,
const std::string& current_value);
~OptionsDialog() override;
std::string GetCurrentValue() const;
private:
void PopulateOptions(const std::string& current_value);
void OnSetOptionValue(int id);
std::unique_ptr<Ui::OptionsDialog> ui;
std::vector<VideoDumper::OptionInfo> options;
Common::ParamPackage current_values;
};

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>OptionsDialog</class>
<widget class="QDialog" name="OptionsDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>600</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>Options</string>
</property>
<layout class="QVBoxLayout">
<item>
<widget class="QLabel">
<property name="wordWrap">
<bool>true</bool>
</property>
<property name="text">
<string>Double click to see the description and change the values of the options.</string>
</property>
</widget>
</item>
<item>
<widget class="QTreeWidget" name="main">
<column>
<property name="text">
<string>Name</string>
</property>
</column>
<column>
<property name="text">
<string>Value</string>
</property>
</column>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
</ui>