From 0b65e9335eaec6bef6423f6aa3be8d6b930657b9 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Thu, 18 Jul 2019 08:17:19 -0400 Subject: [PATCH] Shader_Ir: Downgrade precision and rounding asserts to debug asserts. This commit reduces the sevirity of asserts for FP precision and rounding as this are well known and have little to no consequences in gpu's accuracy. --- src/video_core/shader/decode/arithmetic.cpp | 8 ++++---- .../shader/decode/arithmetic_half_immediate.cpp | 2 +- src/video_core/shader/decode/ffma.cpp | 4 ++-- src/video_core/shader/decode/half_set_predicate.cpp | 2 +- src/video_core/shader/decode/hfma2.cpp | 4 ++-- 5 files changed, 10 insertions(+), 10 deletions(-) diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp index 87d8fecaa..05a5f19d2 100644 --- a/src/video_core/shader/decode/arithmetic.cpp +++ b/src/video_core/shader/decode/arithmetic.cpp @@ -42,10 +42,10 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) { case OpCode::Id::FMUL_R: case OpCode::Id::FMUL_IMM: { // FMUL does not have 'abs' bits and only the second operand has a 'neg' bit. - UNIMPLEMENTED_IF_MSG(instr.fmul.tab5cb8_2 != 0, "FMUL tab5cb8_2({}) is not implemented", - instr.fmul.tab5cb8_2.Value()); - UNIMPLEMENTED_IF_MSG( - instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented", + DEBUG_ASSERT_MSG(instr.fmul.tab5cb8_2 == 0, "FMUL tab5cb8_2({}) is not implemented", + instr.fmul.tab5cb8_2.Value()); + DEBUG_ASSERT_MSG( + instr.fmul.tab5c68_0 == 1, "FMUL tab5cb8_0({}) is not implemented", instr.fmul.tab5c68_0.Value()); // SMO typical sends 1 here which seems to be the default op_b = GetOperandAbsNegFloat(op_b, false, instr.fmul.negate_b); diff --git a/src/video_core/shader/decode/arithmetic_half_immediate.cpp b/src/video_core/shader/decode/arithmetic_half_immediate.cpp index 7bcf38f23..60381b482 100644 --- a/src/video_core/shader/decode/arithmetic_half_immediate.cpp +++ b/src/video_core/shader/decode/arithmetic_half_immediate.cpp @@ -23,7 +23,7 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) { LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName()); } } else { - UNIMPLEMENTED_IF(instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None); + DEBUG_ASSERT(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None); } Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half_imm.type_a); diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp index 29be25ca3..a39283a9c 100644 --- a/src/video_core/shader/decode/ffma.cpp +++ b/src/video_core/shader/decode/ffma.cpp @@ -18,9 +18,9 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) { const auto opcode = OpCode::Decode(instr); UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented"); - UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_0 != 1, "FFMA tab5980_0({}) not implemented", + DEBUG_ASSERT_MSG(instr.ffma.tab5980_0 == 1, "FFMA tab5980_0({}) not implemented", instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO - UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented", + DEBUG_ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented", instr.ffma.tab5980_1.Value()); const Node op_a = GetRegister(instr.gpr8); diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp index d59d15bd8..4587dbd00 100644 --- a/src/video_core/shader/decode/half_set_predicate.cpp +++ b/src/video_core/shader/decode/half_set_predicate.cpp @@ -18,7 +18,7 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); - UNIMPLEMENTED_IF(instr.hsetp2.ftz != 0); + DEBUG_ASSERT(instr.hsetp2.ftz == 0); Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hsetp2.type_a); op_a = GetOperandAbsNegHalf(op_a, instr.hsetp2.abs_a, instr.hsetp2.negate_a); diff --git a/src/video_core/shader/decode/hfma2.cpp b/src/video_core/shader/decode/hfma2.cpp index c3bcf1ae9..5b44cb79c 100644 --- a/src/video_core/shader/decode/hfma2.cpp +++ b/src/video_core/shader/decode/hfma2.cpp @@ -22,9 +22,9 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) { const auto opcode = OpCode::Decode(instr); if (opcode->get().GetId() == OpCode::Id::HFMA2_RR) { - UNIMPLEMENTED_IF(instr.hfma2.rr.precision != HalfPrecision::None); + DEBUG_ASSERT(instr.hfma2.rr.precision == HalfPrecision::None); } else { - UNIMPLEMENTED_IF(instr.hfma2.precision != HalfPrecision::None); + DEBUG_ASSERT(instr.hfma2.precision == HalfPrecision::None); } constexpr auto identity = HalfType::H0_H1;