decode/texture: Address feedback
This commit is contained in:
parent
4504302abc
commit
10a83653ee
|
@ -597,6 +597,7 @@ Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) {
|
||||||
const Node array_register{is_array ? GetRegister(gpr8_cursor++) : nullptr};
|
const Node array_register{is_array ? GetRegister(gpr8_cursor++) : nullptr};
|
||||||
|
|
||||||
std::vector<Node> coords;
|
std::vector<Node> coords;
|
||||||
|
coords.reserve(coord_count);
|
||||||
for (std::size_t i = 0; i < coord_count; ++i) {
|
for (std::size_t i = 0; i < coord_count; ++i) {
|
||||||
coords.push_back(GetRegister(gpr8_cursor++));
|
coords.push_back(GetRegister(gpr8_cursor++));
|
||||||
}
|
}
|
||||||
|
|
Reference in New Issue