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Merge pull request #942 from lioncash/default

qt: Minor cleanup-related changes
This commit is contained in:
bunnei 2018-08-06 21:32:25 -04:00 committed by GitHub
commit 168958f8e2
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GPG Key ID: 4AEE18F83AFDEB23
14 changed files with 26 additions and 24 deletions

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@ -15,4 +15,4 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDia
Common::g_scm_desc, QString(Common::g_build_date).left(10))); Common::g_scm_desc, QString(Common::g_build_date).left(10)));
} }
AboutDialog::~AboutDialog() {} AboutDialog::~AboutDialog() = default;

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@ -16,7 +16,7 @@ class AboutDialog : public QDialog {
public: public:
explicit AboutDialog(QWidget* parent); explicit AboutDialog(QWidget* parent);
~AboutDialog(); ~AboutDialog() override;
private: private:
std::unique_ptr<Ui::AboutDialog> ui; std::unique_ptr<Ui::AboutDialog> ui;

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@ -106,7 +106,7 @@ class GRenderWindow : public QWidget, public EmuWindow {
public: public:
GRenderWindow(QWidget* parent, EmuThread* emu_thread); GRenderWindow(QWidget* parent, EmuThread* emu_thread);
~GRenderWindow(); ~GRenderWindow() override;
// EmuWindow implementation // EmuWindow implementation
void SwapBuffers() override; void SwapBuffers() override;

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@ -24,7 +24,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
}); });
} }
ConfigureDebug::~ConfigureDebug() {} ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::setConfiguration() { void ConfigureDebug::setConfiguration() {
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub); ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);

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@ -12,7 +12,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::
this->setConfiguration(); this->setConfiguration();
} }
ConfigureDialog::~ConfigureDialog() {} ConfigureDialog::~ConfigureDialog() = default;
void ConfigureDialog::setConfiguration() {} void ConfigureDialog::setConfiguration() {}

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@ -24,7 +24,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
} }
ConfigureGeneral::~ConfigureGeneral() {} ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::setConfiguration() { void ConfigureGeneral::setConfiguration() {
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);

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@ -14,7 +14,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
this->setConfiguration(); this->setConfiguration();
} }
ConfigureGraphics::~ConfigureGraphics() {} ConfigureGraphics::~ConfigureGraphics() = default;
enum class Resolution : int { enum class Resolution : int {
Auto, Auto,

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@ -35,7 +35,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
this->setConfiguration(); this->setConfiguration();
} }
ConfigureSystem::~ConfigureSystem() {} ConfigureSystem::~ConfigureSystem() = default;
void ConfigureSystem::setConfiguration() { void ConfigureSystem::setConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn(); enabled = !Core::System::GetInstance().IsPoweredOn();

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@ -34,7 +34,8 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
: QLabel(parent), surface_widget(surface_widget_) {} : QLabel(parent), surface_widget(surface_widget_) {}
SurfacePicture::~SurfacePicture() {}
SurfacePicture::~SurfacePicture() = default;
void SurfacePicture::mousePressEvent(QMouseEvent* event) { void SurfacePicture::mousePressEvent(QMouseEvent* event) {
// Only do something while the left mouse button is held down // Only do something while the left mouse button is held down

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@ -22,11 +22,11 @@ class SurfacePicture : public QLabel {
public: public:
explicit SurfacePicture(QWidget* parent = nullptr, explicit SurfacePicture(QWidget* parent = nullptr,
GraphicsSurfaceWidget* surface_widget = nullptr); GraphicsSurfaceWidget* surface_widget = nullptr);
~SurfacePicture(); ~SurfacePicture() override;
protected slots: protected slots:
virtual void mouseMoveEvent(QMouseEvent* event); void mouseMoveEvent(QMouseEvent* event) override;
virtual void mousePressEvent(QMouseEvent* event); void mousePressEvent(QMouseEvent* event) override;
private: private:
GraphicsSurfaceWidget* surface_widget; GraphicsSurfaceWidget* surface_widget;

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@ -14,7 +14,7 @@
#include "core/hle/kernel/timer.h" #include "core/hle/kernel/timer.h"
#include "core/hle/kernel/wait_object.h" #include "core/hle/kernel/wait_object.h"
WaitTreeItem::~WaitTreeItem() {} WaitTreeItem::~WaitTreeItem() = default;
QColor WaitTreeItem::GetColor() const { QColor WaitTreeItem::GetColor() const {
return QColor(Qt::GlobalColor::black); return QColor(Qt::GlobalColor::black);

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@ -25,11 +25,13 @@ class WaitTreeThread;
class WaitTreeItem : public QObject { class WaitTreeItem : public QObject {
Q_OBJECT Q_OBJECT
public: public:
~WaitTreeItem() override;
virtual bool IsExpandable() const; virtual bool IsExpandable() const;
virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const; virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const;
virtual QString GetText() const = 0; virtual QString GetText() const = 0;
virtual QColor GetColor() const; virtual QColor GetColor() const;
virtual ~WaitTreeItem();
void Expand(); void Expand();
WaitTreeItem* Parent() const; WaitTreeItem* Parent() const;
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const; const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <atomic> #include <atomic>
#include <utility>
#include <QImage> #include <QImage>
#include <QRunnable> #include <QRunnable>
#include <QStandardItem> #include <QStandardItem>
@ -27,9 +28,8 @@ static QPixmap GetDefaultIcon(bool large) {
class GameListItem : public QStandardItem { class GameListItem : public QStandardItem {
public: public:
GameListItem() : QStandardItem() {} GameListItem() = default;
GameListItem(const QString& string) : QStandardItem(string) {} explicit GameListItem(const QString& string) : QStandardItem(string) {}
virtual ~GameListItem() override {}
}; };
/** /**
@ -45,9 +45,8 @@ public:
static const int TitleRole = Qt::UserRole + 2; static const int TitleRole = Qt::UserRole + 2;
static const int ProgramIdRole = Qt::UserRole + 3; static const int ProgramIdRole = Qt::UserRole + 3;
GameListItemPath() : GameListItem() {} GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) {
: GameListItem() {
setData(game_path, FullPathRole); setData(game_path, FullPathRole);
setData(qulonglong(program_id), ProgramIdRole); setData(qulonglong(program_id), ProgramIdRole);
} }
@ -75,8 +74,8 @@ class GameListItemSize : public GameListItem {
public: public:
static const int SizeRole = Qt::UserRole + 1; static const int SizeRole = Qt::UserRole + 1;
GameListItemSize() : GameListItem() {} GameListItemSize() = default;
GameListItemSize(const qulonglong size_bytes) : GameListItem() { explicit GameListItemSize(const qulonglong size_bytes) {
setData(size_bytes, SizeRole); setData(size_bytes, SizeRole);
} }
@ -111,7 +110,7 @@ class GameListWorker : public QObject, public QRunnable {
public: public:
GameListWorker(QString dir_path, bool deep_scan) GameListWorker(QString dir_path, bool deep_scan)
: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {} : dir_path(std::move(dir_path)), deep_scan(deep_scan) {}
public slots: public slots:
/// Starts the processing of directory tree information. /// Starts the processing of directory tree information.

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@ -43,7 +43,7 @@ public:
void filterBarSetChecked(bool state); void filterBarSetChecked(bool state);
void UpdateUITheme(); void UpdateUITheme();
GMainWindow(); GMainWindow();
~GMainWindow(); ~GMainWindow() override;
signals: signals: