yuzu-emu
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yuzu-android
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apply clang-format

Signed-off-by: arades79 <scravers@protonmail.com>
This commit is contained in:
arades79 2023-02-11 14:27:14 -05:00
parent 392a029ef4
commit 26e44a3be4
2 changed files with 5 additions and 4 deletions

View File

@ -492,7 +492,8 @@ struct KernelCore::Impl {
constexpr static size_t CodeRegionAlign = PageSize; constexpr static size_t CodeRegionAlign = PageSize;
constexpr static VAddr code_region_start = constexpr static VAddr code_region_start =
Common::AlignDown(code_start_virt_addr, CodeRegionAlign); Common::AlignDown(code_start_virt_addr, CodeRegionAlign);
constexpr static VAddr code_region_end = Common::AlignUp(code_end_virt_addr, CodeRegionAlign); constexpr static VAddr code_region_end =
Common::AlignUp(code_end_virt_addr, CodeRegionAlign);
constexpr static size_t code_region_size = code_region_end - code_region_start; constexpr static size_t code_region_size = code_region_end - code_region_start;
ASSERT(memory_layout->GetVirtualMemoryRegionTree().Insert( ASSERT(memory_layout->GetVirtualMemoryRegionTree().Insert(
code_region_start, code_region_size, KMemoryRegionType_KernelCode)); code_region_start, code_region_size, KMemoryRegionType_KernelCode));

View File

@ -439,9 +439,9 @@ void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
using btn = Core::HID::NpadButton; using btn = Core::HID::NpadButton;
pad_entry.npad_buttons.raw = btn::None; pad_entry.npad_buttons.raw = btn::None;
if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) { if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
constexpr static btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R | constexpr static btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR |
btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp | btn::R | btn::ZR | btn::Plus | btn::StickRLeft |
btn::StickRRight | btn::StickRDown; btn::StickRUp | btn::StickRRight | btn::StickRDown;
pad_entry.npad_buttons.raw = button_state.raw & right_button_mask; pad_entry.npad_buttons.raw = button_state.raw & right_button_mask;
pad_entry.r_stick = stick_state.right; pad_entry.r_stick = stick_state.right;
} }