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Merge pull request #624 from Subv/f2f_round

GPU: Implemented the F2F 'round' rounding mode.
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bunnei 2018-07-05 11:30:29 -04:00 committed by GitHub
commit 637f9d780a
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@ -1213,6 +1213,9 @@ private:
switch (instr.conversion.f2f.rounding) { switch (instr.conversion.f2f.rounding) {
case Tegra::Shader::F2fRoundingOp::None: case Tegra::Shader::F2fRoundingOp::None:
break; break;
case Tegra::Shader::F2fRoundingOp::Round:
op_a = "roundEven(" + op_a + ')';
break;
case Tegra::Shader::F2fRoundingOp::Floor: case Tegra::Shader::F2fRoundingOp::Floor:
op_a = "floor(" + op_a + ')'; op_a = "floor(" + op_a + ')';
break; break;