yuzu-emu
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yuzu-android
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frontend: Set swap interval to 0

This commit is contained in:
fearlessTobi 2018-09-06 18:57:51 +02:00
parent 77554ac773
commit 742f895f8b
2 changed files with 2 additions and 0 deletions

View File

@ -256,6 +256,7 @@ void GRenderWindow::InitRenderTarget() {
QGLFormat fmt; QGLFormat fmt;
fmt.setVersion(3, 3); fmt.setVersion(3, 3);
fmt.setProfile(QGLFormat::CoreProfile); fmt.setProfile(QGLFormat::CoreProfile);
fmt.setSwapInterval(false);
// Requests a forward-compatible context, which is required to get a 3.2+ context on OS X // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X
fmt.setOption(QGL::NoDeprecatedFunctions); fmt.setOption(QGL::NoDeprecatedFunctions);

View File

@ -166,6 +166,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
OnResize(); OnResize();
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
SDL_PumpEvents(); SDL_PumpEvents();
SDL_GL_SetSwapInterval(false);
LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_name, Common::g_scm_branch, LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_name, Common::g_scm_branch,
Common::g_scm_desc); Common::g_scm_desc);