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shader_compiler: support const buffer indirect addressing in GLSL

This commit is contained in:
Liam 2022-04-01 17:08:40 -04:00
parent a45baa0e78
commit 7d5a38ea6c
4 changed files with 38 additions and 9 deletions

View File

@ -35,6 +35,15 @@ std::string_view OutputVertexIndex(EmitContext& ctx) {
return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : ""; return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
} }
std::string ChooseCbuf(EmitContext& ctx, const IR::Value& binding, std::string_view index) {
if (binding.IsImmediate()) {
return fmt::format("{}_cbuf{}[{}]", ctx.stage_name, binding.U32(), index);
} else {
const auto binding_var{ctx.var_alloc.Consume(binding)};
return fmt::format("GetCbufIndirect({},{})", binding_var, index);
}
}
void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding, void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const IR::Value& offset, u32 num_bits, std::string_view cast = {}, const IR::Value& offset, u32 num_bits, std::string_view cast = {},
std::string_view bit_offset = {}) { std::string_view bit_offset = {}) {
@ -55,8 +64,8 @@ void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32())) const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32()))
: fmt::format("[({}>>2)%4]", offset_var)}; : fmt::format("[({}>>2)%4]", offset_var)};
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; const auto cbuf{ChooseCbuf(ctx, binding, index)};
const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)}; const auto cbuf_cast{fmt::format("{}({}{{}})", cast, cbuf)};
const auto extraction{num_bits == 32 ? cbuf_cast const auto extraction{num_bits == 32 ? cbuf_cast
: fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast, : fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast,
bit_offset, num_bits)}; bit_offset, num_bits)};
@ -140,9 +149,9 @@ void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) { const IR::Value& offset) {
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"}; const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
if (offset.IsImmediate()) { if (offset.IsImmediate()) {
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
static constexpr u32 cbuf_size{0x10000}; static constexpr u32 cbuf_size{0x10000};
const u32 u32_offset{offset.U32()}; const u32 u32_offset{offset.U32()};
const s32 signed_offset{static_cast<s32>(offset.U32())}; const s32 signed_offset{static_cast<s32>(offset.U32())};
@ -162,17 +171,17 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding
return; return;
} }
const auto offset_var{ctx.var_alloc.Consume(offset)}; const auto offset_var{ctx.var_alloc.Consume(offset)};
const auto cbuf{ChooseCbuf(ctx, binding, fmt::format("{}>>4", offset_var))};
if (!ctx.profile.has_gl_component_indexing_bug) { if (!ctx.profile.has_gl_component_indexing_bug) {
ctx.AddU32x2("{}=uvec2({}({}[{}>>4][({}>>2)%4]),{}({}[({}+4)>>4][(({}+4)>>2)%4]));", inst, ctx.AddU32x2("{}=uvec2({}({}[({}>>2)%4]),{}({}[(({}+4)>>2)%4]));", inst, cast, cbuf,
cast, cbuf, offset_var, offset_var, cast, cbuf, offset_var, offset_var); offset_var, cast, cbuf, offset_var);
return; return;
} }
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)}; const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
for (u32 swizzle = 0; swizzle < 4; ++swizzle) { for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
ctx.Add("if(({}&3)=={}){}=uvec2({}({}[{}>>4].{}),{}({}[({}+4)>>4].{}));", cbuf_offset, ctx.Add("if(({}&3)=={}){}=uvec2({}({}.{}),{}({}.{}));", cbuf_offset, swizzle, ret, cast,
swizzle, ret, cast, cbuf, offset_var, "xyzw"[swizzle], cast, cbuf, offset_var, cbuf, "xyzw"[swizzle], cast, cbuf, "xyzw"[(swizzle + 1) % 4]);
"xyzw"[(swizzle + 1) % 4]);
} }
} }

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@ -359,6 +359,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
header += "layout(location=0) uniform vec4 scaling;"; header += "layout(location=0) uniform vec4 scaling;";
} }
DefineConstantBuffers(bindings); DefineConstantBuffers(bindings);
DefineConstantBufferIndirect();
DefineStorageBuffers(bindings); DefineStorageBuffers(bindings);
SetupImages(bindings); SetupImages(bindings);
SetupTextures(bindings); SetupTextures(bindings);
@ -436,6 +437,24 @@ void EmitContext::DefineConstantBuffers(Bindings& bindings) {
} }
} }
void EmitContext::DefineConstantBufferIndirect() {
if (!info.uses_cbuf_indirect) {
return;
}
header += profile.has_gl_cbuf_ftou_bug ? "uvec4 " : "vec4 ";
header += "GetCbufIndirect(uint binding, uint offset){"
"switch(binding){"
"default:";
for (const auto& desc : info.constant_buffer_descriptors) {
header +=
fmt::format("case {}:return {}_cbuf{}[offset];", desc.index, stage_name, desc.index);
}
header += "}}";
}
void EmitContext::DefineStorageBuffers(Bindings& bindings) { void EmitContext::DefineStorageBuffers(Bindings& bindings) {
if (info.storage_buffers_descriptors.empty()) { if (info.storage_buffers_descriptors.empty()) {
return; return;

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@ -162,6 +162,7 @@ public:
private: private:
void SetupExtensions(); void SetupExtensions();
void DefineConstantBuffers(Bindings& bindings); void DefineConstantBuffers(Bindings& bindings);
void DefineConstantBufferIndirect();
void DefineStorageBuffers(Bindings& bindings); void DefineStorageBuffers(Bindings& bindings);
void DefineGenericOutput(size_t index, u32 invocations); void DefineGenericOutput(size_t index, u32 invocations);
void DefineHelperFunctions(); void DefineHelperFunctions();

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@ -105,7 +105,7 @@ struct ImageDescriptor {
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>; using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
struct Info { struct Info {
static constexpr size_t MAX_INDIRECT_CBUFS{16}; static constexpr size_t MAX_INDIRECT_CBUFS{15};
static constexpr size_t MAX_CBUFS{18}; static constexpr size_t MAX_CBUFS{18};
static constexpr size_t MAX_SSBOS{32}; static constexpr size_t MAX_SSBOS{32};