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shader_bytecode: Rename MOV_SYS to S2R

This commit is contained in:
ReinUsesLisp 2020-04-04 03:37:51 -03:00
parent 9d15feb892
commit 8b719e9e1d
2 changed files with 5 additions and 5 deletions

View File

@ -1844,7 +1844,7 @@ public:
MOV_C, MOV_C,
MOV_R, MOV_R,
MOV_IMM, MOV_IMM,
MOV_SYS, S2R,
MOV32_IMM, MOV32_IMM,
SHL_C, SHL_C,
SHL_R, SHL_R,
@ -2138,7 +2138,7 @@ private:
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"), INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"), INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"), INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
INST("1111000011001---", Id::MOV_SYS, Type::Trivial, "MOV_SYS"), INST("1111000011001---", Id::S2R, Type::Trivial, "S2R"),
INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"), INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"),
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"), INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"), INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),

View File

@ -66,18 +66,18 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
bb.push_back(Operation(OperationCode::Discard)); bb.push_back(Operation(OperationCode::Discard));
break; break;
} }
case OpCode::Id::MOV_SYS: { case OpCode::Id::S2R: {
const Node value = [this, instr] { const Node value = [this, instr] {
switch (instr.sys20) { switch (instr.sys20) {
case SystemVariable::LaneId: case SystemVariable::LaneId:
LOG_WARNING(HW_GPU, "MOV_SYS instruction with LaneId is incomplete"); LOG_WARNING(HW_GPU, "S2R instruction with LaneId is incomplete");
return Immediate(0U); return Immediate(0U);
case SystemVariable::InvocationId: case SystemVariable::InvocationId:
return Operation(OperationCode::InvocationId); return Operation(OperationCode::InvocationId);
case SystemVariable::Ydirection: case SystemVariable::Ydirection:
return Operation(OperationCode::YNegate); return Operation(OperationCode::YNegate);
case SystemVariable::InvocationInfo: case SystemVariable::InvocationInfo:
LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete"); LOG_WARNING(HW_GPU, "S2R instruction with InvocationInfo is incomplete");
return Immediate(0U); return Immediate(0U);
case SystemVariable::Tid: { case SystemVariable::Tid: {
Node value = Immediate(0); Node value = Immediate(0);