yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

Merge pull request #2232 from wwylele/other-save

FS: implement archives for other game save data
This commit is contained in:
bunnei 2016-12-07 10:17:02 -05:00 committed by GitHub
commit 8d529a5cda
11 changed files with 351 additions and 80 deletions

View File

@ -18,10 +18,12 @@ set(SRCS
file_sys/archive_backend.cpp
file_sys/archive_extsavedata.cpp
file_sys/archive_ncch.cpp
file_sys/archive_other_savedata.cpp
file_sys/archive_romfs.cpp
file_sys/archive_savedata.cpp
file_sys/archive_sdmc.cpp
file_sys/archive_sdmcwriteonly.cpp
file_sys/archive_source_sd_savedata.cpp
file_sys/archive_systemsavedata.cpp
file_sys/disk_archive.cpp
file_sys/ivfc_archive.cpp
@ -163,10 +165,12 @@ set(HEADERS
file_sys/archive_backend.h
file_sys/archive_extsavedata.h
file_sys/archive_ncch.h
file_sys/archive_other_savedata.h
file_sys/archive_romfs.h
file_sys/archive_savedata.h
file_sys/archive_sdmc.h
file_sys/archive_sdmcwriteonly.h
file_sys/archive_source_sd_savedata.h
file_sys/archive_systemsavedata.h
file_sys/directory_backend.h
file_sys/disk_archive.h

View File

@ -0,0 +1,145 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <tuple>
#include "core/file_sys/archive_other_savedata.h"
#include "core/file_sys/errors.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/fs/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
// TODO(wwylele): The storage info in exheader should be checked before accessing these archives
using Service::FS::MediaType;
namespace {
template <typename T>
ResultVal<std::tuple<MediaType, u64>> ParsePath(const Path& path, T program_id_reader) {
if (path.GetType() != Binary) {
LOG_ERROR(Service_FS, "Wrong path type %d", static_cast<int>(path.GetType()));
return ERROR_INVALID_PATH;
}
std::vector<u8> vec_data = path.AsBinary();
if (vec_data.size() != 12) {
LOG_ERROR(Service_FS, "Wrong path length %zu", vec_data.size());
return ERROR_INVALID_PATH;
}
const u32* data = reinterpret_cast<const u32*>(vec_data.data());
auto media_type = static_cast<MediaType>(data[0]);
if (media_type != MediaType::SDMC && media_type != MediaType::GameCard) {
LOG_ERROR(Service_FS, "Unsupported media type %u", static_cast<u32>(media_type));
// Note: this is strange, but the error code was verified with a real 3DS
return ERROR_UNSUPPORTED_OPEN_FLAGS;
}
return MakeResult<std::tuple<MediaType, u64>>(media_type, program_id_reader(data));
}
ResultVal<std::tuple<MediaType, u64>> ParsePathPermitted(const Path& path) {
return ParsePath(path,
[](const u32* data) -> u64 { return (data[1] << 8) | 0x0004000000000000ULL; });
}
ResultVal<std::tuple<MediaType, u64>> ParsePathGeneral(const Path& path) {
return ParsePath(
path, [](const u32* data) -> u64 { return data[1] | (static_cast<u64>(data[2]) << 32); });
}
} // namespace
ArchiveFactory_OtherSaveDataPermitted::ArchiveFactory_OtherSaveDataPermitted(
std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata)
: sd_savedata_source(sd_savedata) {}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_OtherSaveDataPermitted::Open(
const Path& path) {
MediaType media_type;
u64 program_id;
CASCADE_RESULT(std::tie(media_type, program_id), ParsePathPermitted(path));
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
}
return sd_savedata_source->Open(program_id);
}
ResultCode ArchiveFactory_OtherSaveDataPermitted::Format(
const Path& path, const FileSys::ArchiveFormatInfo& format_info) {
LOG_ERROR(Service_FS, "Attempted to format a OtherSaveDataPermitted archive.");
return ERROR_INVALID_PATH;
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataPermitted::GetFormatInfo(
const Path& path) const {
MediaType media_type;
u64 program_id;
CASCADE_RESULT(std::tie(media_type, program_id), ParsePathPermitted(path));
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
}
return sd_savedata_source->GetFormatInfo(program_id);
}
ArchiveFactory_OtherSaveDataGeneral::ArchiveFactory_OtherSaveDataGeneral(
std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata)
: sd_savedata_source(sd_savedata) {}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_OtherSaveDataGeneral::Open(
const Path& path) {
MediaType media_type;
u64 program_id;
CASCADE_RESULT(std::tie(media_type, program_id), ParsePathGeneral(path));
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
}
return sd_savedata_source->Open(program_id);
}
ResultCode ArchiveFactory_OtherSaveDataGeneral::Format(
const Path& path, const FileSys::ArchiveFormatInfo& format_info) {
MediaType media_type;
u64 program_id;
CASCADE_RESULT(std::tie(media_type, program_id), ParsePathGeneral(path));
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
}
return sd_savedata_source->Format(program_id, format_info);
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_OtherSaveDataGeneral::GetFormatInfo(
const Path& path) const {
MediaType media_type;
u64 program_id;
CASCADE_RESULT(std::tie(media_type, program_id), ParsePathGeneral(path));
if (media_type == MediaType::GameCard) {
LOG_WARNING(Service_FS, "(stubbed) Unimplemented media type GameCard");
return ERROR_GAMECARD_NOT_INSERTED;
}
return sd_savedata_source->GetFormatInfo(program_id);
}
} // namespace FileSys

View File

@ -0,0 +1,52 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/archive_source_sd_savedata.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
/// File system interface to the OtherSaveDataPermitted archive
class ArchiveFactory_OtherSaveDataPermitted final : public ArchiveFactory {
public:
explicit ArchiveFactory_OtherSaveDataPermitted(
std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source);
std::string GetName() const override {
return "OtherSaveDataPermitted";
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
std::string mount_point;
std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source;
};
/// File system interface to the OtherSaveDataGeneral archive
class ArchiveFactory_OtherSaveDataGeneral final : public ArchiveFactory {
public:
explicit ArchiveFactory_OtherSaveDataGeneral(
std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source);
std::string GetName() const override {
return "OtherSaveDataGeneral";
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
std::string mount_point;
std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source;
};
} // namespace FileSys

View File

@ -2,96 +2,29 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/savedata_archive.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/fs/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
static std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/", sdmc_directory.c_str(),
SYSTEM_ID.c_str(), SDCARD_ID.c_str());
}
static std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
u32 high = (u32)(program_id >> 32);
u32 low = (u32)(program_id & 0xFFFFFFFF);
return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high,
low);
}
static std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) {
u32 high = (u32)(program_id >> 32);
u32 low = (u32)(program_id & 0xFFFFFFFF);
return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(),
high, low);
}
ArchiveFactory_SaveData::ArchiveFactory_SaveData(const std::string& sdmc_directory)
: mount_point(GetSaveDataContainerPath(sdmc_directory)) {
LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str());
}
ArchiveFactory_SaveData::ArchiveFactory_SaveData(
std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata)
: sd_savedata_source(sd_savedata) {}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const Path& path) {
std::string concrete_mount_point =
GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
if (!FileUtil::Exists(concrete_mount_point)) {
// When a SaveData archive is created for the first time, it is not yet formatted and the
// save file/directory structure expected by the game has not yet been initialized.
// Returning the NotFormatted error code will signal the game to provision the SaveData
// archive with the files and folders that it expects.
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
auto archive = std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
return sd_savedata_source->Open(Kernel::g_current_process->codeset->program_id);
}
ResultCode ArchiveFactory_SaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info) {
std::string concrete_mount_point =
GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
FileUtil::DeleteDirRecursively(concrete_mount_point);
FileUtil::CreateFullPath(concrete_mount_point);
// Write the format metadata
std::string metadata_path =
GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
FileUtil::IOFile file(metadata_path, "wb");
if (file.IsOpen()) {
file.WriteBytes(&format_info, sizeof(format_info));
return RESULT_SUCCESS;
}
return RESULT_SUCCESS;
return sd_savedata_source->Format(Kernel::g_current_process->codeset->program_id, format_info);
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SaveData::GetFormatInfo(const Path& path) const {
std::string metadata_path =
GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
FileUtil::IOFile file(metadata_path, "rb");
if (!file.IsOpen()) {
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
// TODO(Subv): Verify error code
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
ArchiveFormatInfo info = {};
file.ReadBytes(&info, sizeof(info));
return MakeResult<ArchiveFormatInfo>(info);
return sd_savedata_source->GetFormatInfo(Kernel::g_current_process->codeset->program_id);
}
} // namespace FileSys

View File

@ -4,10 +4,7 @@
#pragma once
#include <memory>
#include <string>
#include "core/file_sys/archive_backend.h"
#include "core/hle/result.h"
#include "core/file_sys/archive_source_sd_savedata.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
@ -17,7 +14,7 @@ namespace FileSys {
/// File system interface to the SaveData archive
class ArchiveFactory_SaveData final : public ArchiveFactory {
public:
ArchiveFactory_SaveData(const std::string& mount_point);
explicit ArchiveFactory_SaveData(std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source);
std::string GetName() const override {
return "SaveData";
@ -30,6 +27,7 @@ public:
private:
std::string mount_point;
std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source;
};
} // namespace FileSys

View File

@ -0,0 +1,93 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/archive_source_sd_savedata.h"
#include "core/file_sys/savedata_archive.h"
#include "core/hle/service/fs/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
namespace {
std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/", sdmc_directory.c_str(),
SYSTEM_ID.c_str(), SDCARD_ID.c_str());
}
std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
u32 high = static_cast<u32>(program_id >> 32);
u32 low = static_cast<u32>(program_id & 0xFFFFFFFF);
return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high,
low);
}
std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) {
u32 high = static_cast<u32>(program_id >> 32);
u32 low = static_cast<u32>(program_id & 0xFFFFFFFF);
return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(),
high, low);
}
} // namespace
ArchiveSource_SDSaveData::ArchiveSource_SDSaveData(const std::string& sdmc_directory)
: mount_point(GetSaveDataContainerPath(sdmc_directory)) {
LOG_INFO(Service_FS, "Directory %s set as SaveData.", mount_point.c_str());
}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveSource_SDSaveData::Open(u64 program_id) {
std::string concrete_mount_point = GetSaveDataPath(mount_point, program_id);
if (!FileUtil::Exists(concrete_mount_point)) {
// When a SaveData archive is created for the first time, it is not yet formatted and the
// save file/directory structure expected by the game has not yet been initialized.
// Returning the NotFormatted error code will signal the game to provision the SaveData
// archive with the files and folders that it expects.
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
auto archive = std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
}
ResultCode ArchiveSource_SDSaveData::Format(u64 program_id,
const FileSys::ArchiveFormatInfo& format_info) {
std::string concrete_mount_point = GetSaveDataPath(mount_point, program_id);
FileUtil::DeleteDirRecursively(concrete_mount_point);
FileUtil::CreateFullPath(concrete_mount_point);
// Write the format metadata
std::string metadata_path = GetSaveDataMetadataPath(mount_point, program_id);
FileUtil::IOFile file(metadata_path, "wb");
if (file.IsOpen()) {
file.WriteBytes(&format_info, sizeof(format_info));
return RESULT_SUCCESS;
}
return RESULT_SUCCESS;
}
ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program_id) const {
std::string metadata_path = GetSaveDataMetadataPath(mount_point, program_id);
FileUtil::IOFile file(metadata_path, "rb");
if (!file.IsOpen()) {
LOG_ERROR(Service_FS, "Could not open metadata information for archive");
// TODO(Subv): Verify error code
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
ErrorSummary::InvalidState, ErrorLevel::Status);
}
ArchiveFormatInfo info = {};
file.ReadBytes(&info, sizeof(info));
return MakeResult<ArchiveFormatInfo>(info);
}
} // namespace FileSys

View File

@ -0,0 +1,30 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "core/file_sys/archive_backend.h"
#include "core/hle/result.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
/// A common source of SD save data archive
class ArchiveSource_SDSaveData {
public:
explicit ArchiveSource_SDSaveData(const std::string& mount_point);
ResultVal<std::unique_ptr<ArchiveBackend>> Open(u64 program_id);
ResultCode Format(u64 program_id, const FileSys::ArchiveFormatInfo& format_info);
ResultVal<ArchiveFormatInfo> GetFormatInfo(u64 program_id) const;
private:
std::string mount_point;
};
} // namespace FileSys

View File

@ -36,5 +36,8 @@ const ResultCode ERROR_ALREADY_EXISTS(ErrorDescription::FS_AlreadyExists, ErrorM
ErrorSummary::NothingHappened, ErrorLevel::Status);
const ResultCode ERROR_DIRECTORY_NOT_EMPTY(ErrorDescription::FS_DirectoryNotEmpty, ErrorModule::FS,
ErrorSummary::Canceled, ErrorLevel::Status);
const ResultCode ERROR_GAMECARD_NOT_INSERTED(ErrorDescription::FS_GameCardNotInserted,
ErrorModule::FS, ErrorSummary::NotFound,
ErrorLevel::Status);
} // namespace FileSys

View File

@ -22,6 +22,7 @@ enum class ErrorDescription : u32 {
FS_ArchiveNotMounted = 101,
FS_FileNotFound = 112,
FS_PathNotFound = 113,
FS_GameCardNotInserted = 141,
FS_NotFound = 120,
FS_FileAlreadyExists = 180,
FS_DirectoryAlreadyExists = 185,

View File

@ -16,6 +16,7 @@
#include "core/file_sys/archive_backend.h"
#include "core/file_sys/archive_extsavedata.h"
#include "core/file_sys/archive_ncch.h"
#include "core/file_sys/archive_other_savedata.h"
#include "core/file_sys/archive_savedata.h"
#include "core/file_sys/archive_sdmc.h"
#include "core/file_sys/archive_sdmcwriteonly.h"
@ -535,8 +536,17 @@ void RegisterArchiveTypes() {
sdmc_directory.c_str());
// Create the SaveData archive
auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sdmc_directory);
auto sd_savedata_source = std::make_shared<FileSys::ArchiveSource_SDSaveData>(sdmc_directory);
auto savedata_factory = std::make_unique<FileSys::ArchiveFactory_SaveData>(sd_savedata_source);
RegisterArchiveType(std::move(savedata_factory), ArchiveIdCode::SaveData);
auto other_savedata_permitted_factory =
std::make_unique<FileSys::ArchiveFactory_OtherSaveDataPermitted>(sd_savedata_source);
RegisterArchiveType(std::move(other_savedata_permitted_factory),
ArchiveIdCode::OtherSaveDataPermitted);
auto other_savedata_general_factory =
std::make_unique<FileSys::ArchiveFactory_OtherSaveDataGeneral>(sd_savedata_source);
RegisterArchiveType(std::move(other_savedata_general_factory),
ArchiveIdCode::OtherSaveDataGeneral);
auto extsavedata_factory =
std::make_unique<FileSys::ArchiveFactory_ExtSaveData>(sdmc_directory, false);

View File

@ -34,10 +34,12 @@ enum class ArchiveIdCode : u32 {
SDMC = 0x00000009,
SDMCWriteOnly = 0x0000000A,
NCCH = 0x2345678A,
OtherSaveDataGeneral = 0x567890B2,
OtherSaveDataPermitted = 0x567890B4,
};
/// Media types for the archives
enum class MediaType : u32 { NAND = 0, SDMC = 1 };
enum class MediaType : u32 { NAND = 0, SDMC = 1, GameCard = 2 };
typedef u64 ArchiveHandle;