From a321bce37834c1f3034bd87df14fc71c13e6b84a Mon Sep 17 00:00:00 2001
From: Subv <subv2112@gmail.com>
Date: Tue, 29 Aug 2017 12:59:54 -0500
Subject: [PATCH] Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned
 types.

It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
---
 src/common/vector_math.h                | 12 ++++++++----
 src/video_core/swrasterizer/clipper.cpp |  2 +-
 2 files changed, 9 insertions(+), 5 deletions(-)

diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 6e2a5ad60..2b05f66ee 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -31,6 +31,7 @@
 #pragma once
 
 #include <cmath>
+#include <type_traits>
 
 namespace Math {
 
@@ -90,7 +91,8 @@ public:
         y -= other.y;
     }
 
-    Vec2<decltype(-T{})> operator-() const {
+    template <typename U = T>
+    Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
         return MakeVec(-x, -y);
     }
     Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const {
@@ -247,7 +249,8 @@ public:
         z -= other.z;
     }
 
-    Vec3<decltype(-T{})> operator-() const {
+    template <typename U = T>
+    Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
         return MakeVec(-x, -y, -z);
     }
     Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const {
@@ -462,7 +465,8 @@ public:
         w -= other.w;
     }
 
-    Vec4<decltype(-T{})> operator-() const {
+    template <typename U = T>
+    Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const {
         return MakeVec(-x, -y, -z, -w);
     }
     Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const {
@@ -720,4 +724,4 @@ static inline Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
     return MakeVec(x, yzw[0], yzw[1], yzw[2]);
 }
 
-} // namespace
+} // namespace Math
diff --git a/src/video_core/swrasterizer/clipper.cpp b/src/video_core/swrasterizer/clipper.cpp
index a52129eb7..c1ed48398 100644
--- a/src/video_core/swrasterizer/clipper.cpp
+++ b/src/video_core/swrasterizer/clipper.cpp
@@ -98,7 +98,7 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
 
     auto FlipQuaternionIfOpposite = [](auto& a, const auto& b) {
         if (Math::Dot(a, b) < float24::Zero())
-            a = -a;
+            a = a * float24::FromFloat32(-1.0f);
     };
 
     // Flip the quaternions if they are opposite to prevent interpolating them over the wrong