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vulkan: Use VK_EXT_provoking_vertex when available

This commit is contained in:
ReinUsesLisp 2021-06-11 21:52:04 -03:00 committed by ameerj
parent d52bacf6f0
commit d554778311
6 changed files with 52 additions and 4 deletions

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@ -1151,7 +1151,11 @@ public:
u32 index; u32 index;
} primitive_restart; } primitive_restart;
INSERT_PADDING_WORDS_NOINIT(0x5F); INSERT_PADDING_WORDS_NOINIT(0xE);
u32 provoking_vertex_last;
INSERT_PADDING_WORDS_NOINIT(0x50);
struct { struct {
u32 start_addr_high; u32 start_addr_high;
@ -1672,6 +1676,7 @@ ASSERT_REG_POSITION(point_coord_replace, 0x581);
ASSERT_REG_POSITION(code_address, 0x582); ASSERT_REG_POSITION(code_address, 0x582);
ASSERT_REG_POSITION(draw, 0x585); ASSERT_REG_POSITION(draw, 0x585);
ASSERT_REG_POSITION(primitive_restart, 0x591); ASSERT_REG_POSITION(primitive_restart, 0x591);
ASSERT_REG_POSITION(provoking_vertex_last, 0x5A1);
ASSERT_REG_POSITION(index_array, 0x5F2); ASSERT_REG_POSITION(index_array, 0x5F2);
ASSERT_REG_POSITION(polygon_offset_clamp, 0x61F); ASSERT_REG_POSITION(polygon_offset_clamp, 0x61F);
ASSERT_REG_POSITION(instanced_arrays, 0x620); ASSERT_REG_POSITION(instanced_arrays, 0x620);

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@ -84,6 +84,8 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
early_z.Assign(regs.force_early_fragment_tests != 0 ? 1 : 0); early_z.Assign(regs.force_early_fragment_tests != 0 ? 1 : 0);
depth_enabled.Assign(regs.zeta_enable != 0 ? 1 : 0); depth_enabled.Assign(regs.zeta_enable != 0 ? 1 : 0);
depth_format.Assign(static_cast<u32>(regs.zeta.format)); depth_format.Assign(static_cast<u32>(regs.zeta.format));
y_negate.Assign(regs.screen_y_control.y_negate != 0 ? 1 : 0);
provoking_vertex_last.Assign(regs.provoking_vertex_last != 0 ? 1 : 0);
for (size_t i = 0; i < regs.rt.size(); ++i) { for (size_t i = 0; i < regs.rt.size(); ++i) {
color_formats[i] = static_cast<u8>(regs.rt[i].format); color_formats[i] = static_cast<u8>(regs.rt[i].format);
@ -91,8 +93,6 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
alpha_test_ref = Common::BitCast<u32>(regs.alpha_test_ref); alpha_test_ref = Common::BitCast<u32>(regs.alpha_test_ref);
point_size = Common::BitCast<u32>(regs.point_size); point_size = Common::BitCast<u32>(regs.point_size);
y_negate.Assign(regs.screen_y_control.y_negate != 0 ? 1 : 0);
if (maxwell3d.dirty.flags[Dirty::InstanceDivisors]) { if (maxwell3d.dirty.flags[Dirty::InstanceDivisors]) {
maxwell3d.dirty.flags[Dirty::InstanceDivisors] = false; maxwell3d.dirty.flags[Dirty::InstanceDivisors] = false;
for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) { for (size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {

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@ -192,6 +192,7 @@ struct FixedPipelineState {
BitField<4, 1, u32> depth_enabled; BitField<4, 1, u32> depth_enabled;
BitField<5, 5, u32> depth_format; BitField<5, 5, u32> depth_format;
BitField<10, 1, u32> y_negate; BitField<10, 1, u32> y_negate;
BitField<11, 1, u32> provoking_vertex_last;
}; };
std::array<u8, Maxwell::NumRenderTargets> color_formats; std::array<u8, Maxwell::NumRenderTargets> color_formats;

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@ -567,9 +567,16 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
viewport_ci.pNext = &swizzle_ci; viewport_ci.pNext = &swizzle_ci;
} }
const VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT,
.pNext = nullptr,
.provokingVertexMode = key.state.provoking_vertex_last != 0
? VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT
: VK_PROVOKING_VERTEX_MODE_FIRST_VERTEX_EXT,
};
const VkPipelineRasterizationStateCreateInfo rasterization_ci{ const VkPipelineRasterizationStateCreateInfo rasterization_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.pNext = nullptr, .pNext = device.IsExtProvokingVertexSupported() ? &provoking_vertex : nullptr,
.flags = 0, .flags = 0,
.depthClampEnable = .depthClampEnable =
static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE), static_cast<VkBool32>(key.state.depth_clamp_disabled == 0 ? VK_TRUE : VK_FALSE),
@ -586,6 +593,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.depthBiasSlopeFactor = 0.0f, .depthBiasSlopeFactor = 0.0f,
.lineWidth = 1.0f, .lineWidth = 1.0f,
}; };
const VkPipelineMultisampleStateCreateInfo multisample_ci{ const VkPipelineMultisampleStateCreateInfo multisample_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pNext = nullptr, .pNext = nullptr,

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@ -412,6 +412,19 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state"); LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
} }
VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
if (ext_provoking_vertex) {
provoking_vertex = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT,
.pNext = nullptr,
.provokingVertexLast = VK_TRUE,
.transformFeedbackPreservesProvokingVertex = VK_TRUE,
};
SetNext(next, provoking_vertex);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support provoking vertex last");
}
VkPhysicalDeviceShaderAtomicInt64FeaturesKHR atomic_int64; VkPhysicalDeviceShaderAtomicInt64FeaturesKHR atomic_int64;
if (ext_shader_atomic_int64) { if (ext_shader_atomic_int64) {
atomic_int64 = { atomic_int64 = {
@ -718,6 +731,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_ext_custom_border_color{}; bool has_ext_custom_border_color{};
bool has_ext_extended_dynamic_state{}; bool has_ext_extended_dynamic_state{};
bool has_ext_shader_atomic_int64{}; bool has_ext_shader_atomic_int64{};
bool has_ext_provoking_vertex{};
for (const VkExtensionProperties& extension : physical.EnumerateDeviceExtensionProperties()) { for (const VkExtensionProperties& extension : physical.EnumerateDeviceExtensionProperties()) {
const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name, const auto test = [&](std::optional<std::reference_wrapper<bool>> status, const char* name,
bool push) { bool push) {
@ -748,6 +762,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false); test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false); test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false); test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, false);
test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false); test(has_ext_shader_atomic_int64, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, false);
test(has_khr_workgroup_memory_explicit_layout, test(has_khr_workgroup_memory_explicit_layout,
VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false); VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME, false);
@ -799,6 +814,19 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
} else { } else {
is_warp_potentially_bigger = true; is_warp_potentially_bigger = true;
} }
if (has_ext_provoking_vertex) {
VkPhysicalDeviceProvokingVertexFeaturesEXT provoking_vertex;
provoking_vertex.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT;
provoking_vertex.pNext = nullptr;
features.pNext = &provoking_vertex;
physical.GetFeatures2KHR(features);
if (provoking_vertex.provokingVertexLast &&
provoking_vertex.transformFeedbackPreservesProvokingVertex) {
extensions.push_back(VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
ext_provoking_vertex = true;
}
}
if (has_ext_shader_atomic_int64) { if (has_ext_shader_atomic_int64) {
VkPhysicalDeviceShaderAtomicInt64Features atomic_int64; VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT; atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;

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@ -244,6 +244,11 @@ public:
return ext_shader_stencil_export; return ext_shader_stencil_export;
} }
/// Returns true if the device supports VK_EXT_provoking_vertex.
bool IsExtProvokingVertexSupported() const {
return ext_provoking_vertex;
}
/// Returns true if the device supports VK_KHR_shader_atomic_int64. /// Returns true if the device supports VK_KHR_shader_atomic_int64.
bool IsExtShaderAtomicInt64Supported() const { bool IsExtShaderAtomicInt64Supported() const {
return ext_shader_atomic_int64; return ext_shader_atomic_int64;
@ -346,6 +351,7 @@ private:
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
bool has_renderdoc{}; ///< Has RenderDoc attached bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached bool has_nsight_graphics{}; ///< Has Nsight Graphics attached