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shader/control_flow: Remove brace initializer in std containers

These containers have a default constructor.
This commit is contained in:
ReinUsesLisp 2019-10-27 02:23:03 -03:00
parent 654b77d2ec
commit deb1b54eed
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1 changed files with 9 additions and 9 deletions

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@ -68,15 +68,15 @@ struct CFGRebuildState {
const ProgramCode& program_code; const ProgramCode& program_code;
ConstBufferLocker& locker; ConstBufferLocker& locker;
u32 start{}; u32 start{};
std::vector<BlockInfo> block_info{}; std::vector<BlockInfo> block_info;
std::list<u32> inspect_queries{}; std::list<u32> inspect_queries;
std::list<Query> queries{}; std::list<Query> queries;
std::unordered_map<u32, u32> registered{}; std::unordered_map<u32, u32> registered;
std::set<u32> labels{}; std::set<u32> labels;
std::map<u32, u32> ssy_labels{}; std::map<u32, u32> ssy_labels;
std::map<u32, u32> pbk_labels{}; std::map<u32, u32> pbk_labels;
std::unordered_map<u32, BlockStack> stacks{}; std::unordered_map<u32, BlockStack> stacks;
ASTManager* manager; ASTManager* manager{};
}; };
enum class BlockCollision : u32 { None, Found, Inside }; enum class BlockCollision : u32 { None, Found, Inside };