Rename step 1 and step 2 to be a little more descriptive
This commit is contained in:
parent
56541b1ae5
commit
ea73ffe202
|
@ -14,8 +14,8 @@ namespace VideoCore {
|
||||||
|
|
||||||
enum class LoadCallbackStage {
|
enum class LoadCallbackStage {
|
||||||
Prepare,
|
Prepare,
|
||||||
Raw,
|
Decompile,
|
||||||
Binary,
|
Build,
|
||||||
Complete,
|
Complete,
|
||||||
};
|
};
|
||||||
using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size_t, std::size_t)>;
|
using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size_t, std::size_t)>;
|
||||||
|
|
|
@ -32,7 +32,7 @@ constexpr const char* PROGRESSBAR_STYLE_PREPARE = R"(
|
||||||
QProgressBar {}
|
QProgressBar {}
|
||||||
QProgressBar::chunk {})";
|
QProgressBar::chunk {})";
|
||||||
|
|
||||||
constexpr const char* PROGRESSBAR_STYLE_RAW = R"(
|
constexpr const char* PROGRESSBAR_STYLE_DECOMPILE = R"(
|
||||||
QProgressBar {
|
QProgressBar {
|
||||||
background-color: black;
|
background-color: black;
|
||||||
border: 2px solid white;
|
border: 2px solid white;
|
||||||
|
@ -43,7 +43,7 @@ QProgressBar::chunk {
|
||||||
background-color: #0ab9e6;
|
background-color: #0ab9e6;
|
||||||
})";
|
})";
|
||||||
|
|
||||||
constexpr const char* PROGRESSBAR_STYLE_BINARY = R"(
|
constexpr const char* PROGRESSBAR_STYLE_BUILD = R"(
|
||||||
QProgressBar {
|
QProgressBar {
|
||||||
background-color: black;
|
background-color: black;
|
||||||
border: 2px solid white;
|
border: 2px solid white;
|
||||||
|
@ -76,14 +76,14 @@ LoadingScreen::LoadingScreen(QWidget* parent)
|
||||||
|
|
||||||
stage_translations = {
|
stage_translations = {
|
||||||
{VideoCore::LoadCallbackStage::Prepare, tr("Loading...")},
|
{VideoCore::LoadCallbackStage::Prepare, tr("Loading...")},
|
||||||
{VideoCore::LoadCallbackStage::Raw, tr("Preparing Shaders %1 / %2")},
|
{VideoCore::LoadCallbackStage::Decompile, tr("Preparing Shaders %1 / %2")},
|
||||||
{VideoCore::LoadCallbackStage::Binary, tr("Loading Shaders %1 / %2")},
|
{VideoCore::LoadCallbackStage::Build, tr("Loading Shaders %1 / %2")},
|
||||||
{VideoCore::LoadCallbackStage::Complete, tr("Launching...")},
|
{VideoCore::LoadCallbackStage::Complete, tr("Launching...")},
|
||||||
};
|
};
|
||||||
progressbar_style = {
|
progressbar_style = {
|
||||||
{VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE},
|
{VideoCore::LoadCallbackStage::Prepare, PROGRESSBAR_STYLE_PREPARE},
|
||||||
{VideoCore::LoadCallbackStage::Raw, PROGRESSBAR_STYLE_RAW},
|
{VideoCore::LoadCallbackStage::Decompile, PROGRESSBAR_STYLE_DECOMPILE},
|
||||||
{VideoCore::LoadCallbackStage::Binary, PROGRESSBAR_STYLE_BINARY},
|
{VideoCore::LoadCallbackStage::Build, PROGRESSBAR_STYLE_BUILD},
|
||||||
{VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE},
|
{VideoCore::LoadCallbackStage::Complete, PROGRESSBAR_STYLE_COMPLETE},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
Reference in New Issue