Merge pull request #9318 from goldenx86/glsl-ftw
Replace GLSL as the default OpenGL shader backend
This commit is contained in:
commit
eabe45346f
|
@ -442,7 +442,7 @@ struct Values {
|
||||||
SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
|
SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
|
||||||
SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
|
SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
|
||||||
SwitchableSetting<bool> use_vsync{true, "use_vsync"};
|
SwitchableSetting<bool> use_vsync{true, "use_vsync"};
|
||||||
SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
|
SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
|
||||||
ShaderBackend::SPIRV, "shader_backend"};
|
ShaderBackend::SPIRV, "shader_backend"};
|
||||||
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
|
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
|
||||||
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
|
SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
|
||||||
|
|
Reference in New Issue