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input_common: udp: Avoid crash when trying to map motion before client is ready

This commit is contained in:
german77 2023-10-15 02:11:00 -06:00
parent 56e5d99684
commit eae0570a1c
1 changed files with 1 additions and 0 deletions

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@ -338,6 +338,7 @@ void UDPClient::StartCommunication(std::size_t client, const std::string& host,
for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) { for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
const PadIdentifier identifier = GetPadIdentifier(client * PADS_PER_CLIENT + index); const PadIdentifier identifier = GetPadIdentifier(client * PADS_PER_CLIENT + index);
PreSetController(identifier); PreSetController(identifier);
PreSetMotion(identifier, 0);
} }
} }