yuzu-emu
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audio_core: Move to audout_u impl.

- This is necessary so streams are created on the same thread.
This commit is contained in:
bunnei 2018-07-28 13:27:59 -04:00
parent 5f59815f39
commit eaf66b4c9f
4 changed files with 6 additions and 13 deletions

View File

@ -177,7 +177,6 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
}
gpu_core = std::make_unique<Tegra::GPU>();
audio_core = std::make_unique<AudioCore::AudioOut>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
@ -229,7 +228,6 @@ void System::Shutdown() {
service_manager.reset();
telemetry_session.reset();
gpu_core.reset();
audio_core.reset();
// Close all CPU/threading state
cpu_barrier->NotifyEnd();

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@ -8,7 +8,6 @@
#include <memory>
#include <string>
#include <thread>
#include "audio_core/audio_out.h"
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core_cpu.h"
@ -132,11 +131,6 @@ public:
return *gpu_core;
}
/// Gets the AudioCore interface
AudioCore::AudioOut& AudioCore() {
return *audio_core;
}
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler() {
return *CurrentCpuCore().Scheduler();
@ -201,7 +195,6 @@ private:
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<AudioCore::AudioOut> audio_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;

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@ -25,9 +25,8 @@ constexpr int DefaultSampleRate{48000};
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut(AudoutParams audio_params)
: ServiceFramework("IAudioOut"), audio_params(audio_params),
audio_core(Core::System::GetInstance().AudioCore()) {
IAudioOut(AudoutParams audio_params, AudioCore::AudioOut& audio_core)
: ServiceFramework("IAudioOut"), audio_params(audio_params), audio_core(audio_core) {
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
@ -195,7 +194,7 @@ void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
// TODO(bunnei): Support more than one IAudioOut interface. When we add this, ListAudioOutsImpl
// will likely need to be updated as well.
ASSERT_MSG(!audio_out_interface, "Unimplemented");
audio_out_interface = std::make_shared<IAudioOut>(std::move(params));
audio_out_interface = std::make_shared<IAudioOut>(std::move(params), *audio_core);
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
rb.Push(RESULT_SUCCESS);
@ -212,6 +211,7 @@ AudOutU::AudOutU() : ServiceFramework("audout:u") {
{2, &AudOutU::ListAudioOutsImpl, "ListAudioOutsAuto"},
{3, &AudOutU::OpenAudioOutImpl, "OpenAudioOutAuto"}};
RegisterHandlers(functions);
audio_core = std::make_unique<AudioCore::AudioOut>();
}
} // namespace Service::Audio

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@ -4,6 +4,7 @@
#pragma once
#include "audio_core/audio_out.h"
#include "core/hle/service/service.h"
namespace Kernel {
@ -33,6 +34,7 @@ public:
private:
std::shared_ptr<IAudioOut> audio_out_interface;
std::unique_ptr<AudioCore::AudioOut> audio_core;
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);