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audio_core: Implement Sink and SinkStream interfaces with cubeb.

This commit is contained in:
bunnei 2018-07-28 13:44:50 -04:00
parent 9ef227e09d
commit f437c11caf
10 changed files with 269 additions and 6 deletions

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@ -17,6 +17,8 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "EN
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON) option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit) if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook") message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit file(COPY hooks/pre-commit

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@ -54,3 +54,9 @@ endif()
# Opus # Opus
add_subdirectory(opus) add_subdirectory(opus)
target_include_directories(opus INTERFACE ./opus/include) target_include_directories(opus INTERFACE ./opus/include)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
add_subdirectory(cubeb)
endif()

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@ -2,6 +2,8 @@ add_library(audio_core STATIC
audio_out.cpp audio_out.cpp
audio_out.h audio_out.h
buffer.h buffer.h
cubeb_sink.cpp
cubeb_sink.h
null_sink.h null_sink.h
stream.cpp stream.cpp
stream.h stream.h
@ -14,3 +16,8 @@ add_library(audio_core STATIC
create_target_directory_groups(audio_core) create_target_directory_groups(audio_core)
target_link_libraries(audio_core PUBLIC common core) target_link_libraries(audio_core PUBLIC common core)
if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)
target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1)
endif()

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@ -3,6 +3,8 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "audio_core/audio_out.h" #include "audio_core/audio_out.h"
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "common/assert.h" #include "common/assert.h"
#include "common/logging/log.h" #include "common/logging/log.h"
@ -26,9 +28,14 @@ static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels, StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
Stream::ReleaseCallback&& release_callback) { Stream::ReleaseCallback&& release_callback) {
streams.push_back(std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels), if (!sink) {
std::move(release_callback))); const SinkDetails& sink_details = GetSinkDetails("auto");
return streams.back(); sink = sink_details.factory("");
}
return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels));
} }
std::vector<u64> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) { std::vector<u64> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {

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@ -8,6 +8,7 @@
#include <vector> #include <vector>
#include "audio_core/buffer.h" #include "audio_core/buffer.h"
#include "audio_core/sink.h"
#include "audio_core/stream.h" #include "audio_core/stream.h"
#include "common/common_types.h" #include "common/common_types.h"
@ -36,7 +37,6 @@ public:
private: private:
SinkPtr sink; SinkPtr sink;
std::vector<StreamPtr> streams;
}; };
} // namespace AudioCore } // namespace AudioCore

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@ -0,0 +1,190 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
#include "common/logging/log.h"
namespace AudioCore {
class SinkStreamImpl final : public SinkStream {
public:
SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
cubeb_stream_params params;
params.rate = 48000;
params.channels = GetNumChannels();
params.format = CUBEB_SAMPLE_S16NE;
params.layout = CUBEB_LAYOUT_STEREO;
u32 minimum_latency = 0;
if (cubeb_get_min_latency(ctx, &params, &minimum_latency) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
}
if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
output_device, &params, std::max(512u, minimum_latency),
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
this) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
return;
}
if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
return;
}
}
~SinkStreamImpl() {
if (!ctx) {
return;
}
if (cubeb_stream_stop(stream_backend) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error stopping cubeb stream");
}
cubeb_stream_destroy(stream_backend);
}
void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
if (!ctx) {
return;
}
queue.reserve(queue.size() + sample_count * GetNumChannels());
if (num_channels == 2) {
// Copy as-is
std::copy(samples, samples + sample_count * GetNumChannels(),
std::back_inserter(queue));
} else if (num_channels == 6) {
// Downsample 6 channels to 2
const size_t sample_count_copy_size = sample_count * num_channels * 2;
queue.reserve(sample_count_copy_size);
for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
queue.push_back(samples[i]);
queue.push_back(samples[i + 1]);
}
} else {
ASSERT_MSG(false, "Unimplemented");
}
}
u32 GetNumChannels() const {
// Only support 2-channel stereo output for now
return 2;
}
private:
std::vector<std::string> device_list;
cubeb* ctx{};
cubeb_stream* stream_backend{};
std::vector<s16> queue;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames);
static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
};
CubebSink::CubebSink(std::string target_device_name) {
if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
return;
}
if (target_device_name != auto_device_name && !target_device_name.empty()) {
cubeb_device_collection collection;
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
} else {
const auto collection_end{collection.device + collection.count};
const auto device{std::find_if(collection.device, collection_end,
[&](const cubeb_device_info& device) {
return target_device_name == device.friendly_name;
})};
if (device != collection_end) {
output_device = device->devid;
}
cubeb_device_collection_destroy(ctx, &collection);
}
}
}
CubebSink::~CubebSink() {
if (!ctx) {
return;
}
for (auto& sink_stream : sink_streams) {
sink_stream.reset();
}
cubeb_destroy(ctx);
}
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
return *sink_streams.back();
}
long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames) {
SinkStreamImpl* impl = static_cast<SinkStreamImpl*>(user_data);
u8* buffer = reinterpret_cast<u8*>(output_buffer);
if (!impl) {
return {};
}
const size_t frames_to_write{
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
memcpy(buffer, impl->queue.data(), frames_to_write * sizeof(s16) * impl->GetNumChannels());
impl->queue.erase(impl->queue.begin(),
impl->queue.begin() + frames_to_write * impl->GetNumChannels());
if (frames_to_write < num_frames) {
// Fill the rest of the frames with silence
memset(buffer + frames_to_write * sizeof(s16) * impl->GetNumChannels(), 0,
(num_frames - frames_to_write) * sizeof(s16) * impl->GetNumChannels());
}
return num_frames;
}
void SinkStreamImpl::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
std::vector<std::string> ListCubebSinkDevices() {
std::vector<std::string> device_list;
cubeb* ctx;
if (cubeb_init(&ctx, "Citra Device Enumerator", nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
return {};
}
cubeb_device_collection collection;
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
} else {
for (size_t i = 0; i < collection.count; i++) {
const cubeb_device_info& device = collection.device[i];
if (device.friendly_name) {
device_list.emplace_back(device.friendly_name);
}
}
cubeb_device_collection_destroy(ctx, &collection);
}
cubeb_destroy(ctx);
return device_list;
}
} // namespace AudioCore

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@ -0,0 +1,31 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include <cubeb/cubeb.h>
#include "audio_core/sink.h"
namespace AudioCore {
class CubebSink final : public Sink {
public:
explicit CubebSink(std::string device_id);
~CubebSink() override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
private:
cubeb* ctx{};
cubeb_devid output_device{};
std::vector<SinkStreamPtr> sink_streams;
};
std::vector<std::string> ListCubebSinkDevices();
} // namespace AudioCore

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@ -8,12 +8,18 @@
#include <vector> #include <vector>
#include "audio_core/null_sink.h" #include "audio_core/null_sink.h"
#include "audio_core/sink_details.h" #include "audio_core/sink_details.h"
#ifdef HAVE_CUBEB
#include "audio_core/cubeb_sink.h"
#endif
#include "common/logging/log.h" #include "common/logging/log.h"
namespace AudioCore { namespace AudioCore {
// g_sink_details is ordered in terms of desirability, with the best choice at the top. // g_sink_details is ordered in terms of desirability, with the best choice at the top.
const std::vector<SinkDetails> g_sink_details = { const std::vector<SinkDetails> g_sink_details = {
#ifdef HAVE_CUBEB
SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
#endif
SinkDetails{"null", &std::make_unique<NullSink, std::string>, SinkDetails{"null", &std::make_unique<NullSink, std::string>,
[] { return std::vector<std::string>{"null"}; }}, [] { return std::vector<std::string>{"null"}; }},
}; };

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@ -7,6 +7,8 @@
#include "core/core_timing.h" #include "core/core_timing.h"
#include "core/core_timing_util.h" #include "core/core_timing_util.h"
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "audio_core/stream.h" #include "audio_core/stream.h"
namespace AudioCore { namespace AudioCore {
@ -31,6 +33,11 @@ u32 Stream::GetSampleSize() const {
return GetNumChannels() * 2; return GetNumChannels() * 2;
} }
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream} {
release_event = CoreTiming::RegisterEvent( release_event = CoreTiming::RegisterEvent(
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); }); "Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
} }
@ -68,6 +75,10 @@ void Stream::PlayNextBuffer() {
active_buffer = queued_buffers.front(); active_buffer = queued_buffers.front();
queued_buffers.pop(); queued_buffers.pop();
sink_stream.EnqueueSamples(GetNumChannels(),
reinterpret_cast<const s16*>(active_buffer->GetData().data()),
active_buffer->GetData().size() / GetSampleSize());
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {}); CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
} }

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@ -10,6 +10,7 @@
#include <queue> #include <queue>
#include "audio_core/buffer.h" #include "audio_core/buffer.h"
#include "audio_core/sink_stream.h"
#include "common/assert.h" #include "common/assert.h"
#include "common/common_types.h" #include "common/common_types.h"
#include "core/core_timing.h" #include "core/core_timing.h"
@ -31,7 +32,8 @@ public:
/// Callback function type, used to change guest state on a buffer being released /// Callback function type, used to change guest state on a buffer being released
using ReleaseCallback = std::function<void()>; using ReleaseCallback = std::function<void()>;
Stream(int sample_rate, Format format, ReleaseCallback&& release_callback); Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream);
/// Plays the audio stream /// Plays the audio stream
void Play(); void Play();
@ -85,7 +87,7 @@ private:
/// Gets the number of core cycles when the specified buffer will be released /// Gets the number of core cycles when the specified buffer will be released
s64 GetBufferReleaseCycles(const Buffer& buffer) const; s64 GetBufferReleaseCycles(const Buffer& buffer) const;
int sample_rate; ///< Sample rate of the stream u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream Format format; ///< Format of the stream
ReleaseCallback release_callback; ///< Buffer release callback for the stream ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream State state{State::Stopped}; ///< Playback state of the stream
@ -93,6 +95,7 @@ private:
BufferPtr active_buffer; ///< Actively playing buffer in the stream BufferPtr active_buffer; ///< Actively playing buffer in the stream
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
}; };
using StreamPtr = std::shared_ptr<Stream>; using StreamPtr = std::shared_ptr<Stream>;