ReinUsesLisp
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417fb5d385
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shader: Move recursive SSA rewrite to the heap
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2021-07-22 21:51:26 -04:00 |
FernandoS27
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ed6a1b1a3d
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shader: Address feedback
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2021-07-22 21:51:26 -04:00 |
FernandoS27
|
baec84247f
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shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
FernandoS27
|
ecb30c9072
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shader: Improve VOTE.VTG stub
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2021-07-22 21:51:25 -04:00 |
FernandoS27
|
34aba9627a
|
shader: Implement BRX
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2021-07-22 21:51:25 -04:00 |
ReinUsesLisp
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260743f371
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shader: Add partial rasterizer integration
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2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
32b6c63485
|
shader: Reorder phi nodes when redefined as undefined opcodes
|
2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
71f96fa636
|
shader: Implement CAL inlining function calls
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2021-07-22 21:51:23 -04:00 |
ameerj
|
8810c88b7e
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shader: Implement SEL
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2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
cbfb7d182a
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shader: Support SSA loops on IR
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2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
8af9297f09
|
shader: Misc fixes
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2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
9170200a11
|
shader: Initial implementation of an AST
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
da8096e6e3
|
shader: Properly store phi on Inst
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2021-07-22 21:51:21 -04:00 |
ReinUsesLisp
|
16cb00c521
|
shader: Add pools and rename files
|
2021-07-22 21:51:21 -04:00 |
ReinUsesLisp
|
dc04a50ac2
|
shader: Remove illegal character in SSA pass
|
2021-07-22 21:51:21 -04:00 |
ReinUsesLisp
|
e81739493a
|
shader: Constant propagation and global memory to storage buffer
|
2021-07-22 21:51:21 -04:00 |
ReinUsesLisp
|
6c4cc0cd06
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shader: SSA and dominance
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2021-07-22 21:51:21 -04:00 |