ameerj
|
fa2f6e38f4
|
shader: Implement FSET and FSETP
Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
|
2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
17a82b56d7
|
shader: Implement TEXS
|
2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
71f96fa636
|
shader: Implement CAL inlining function calls
|
2021-07-22 21:51:23 -04:00 |
ameerj
|
b9f7bf4472
|
spirv: Add SignedZeroInfNanPreserve logic
|
2021-07-22 21:51:23 -04:00 |
ameerj
|
8d470c2e63
|
shader: Implement FMNMX
And add a const in FCMP
|
2021-07-22 21:51:23 -04:00 |
ameerj
|
ba8c1d2eb4
|
shader: Implement FCMP
still need to configure some settings for NV denorm flush and intel NaN
|
2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
3a63fa0477
|
shader: Partial implementation of LDC
|
2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
ab46371247
|
shader: Initial support for textures and TEX
|
2021-07-22 21:51:23 -04:00 |
ameerj
|
7d6ba5b984
|
shader: Implement R2P
|
2021-07-22 21:51:23 -04:00 |
ameerj
|
924f0a9149
|
shader: Implement SHF
|
2021-07-22 21:51:23 -04:00 |
ameerj
|
5465cb1561
|
shader: Implement LEA
|
2021-07-22 21:51:23 -04:00 |
ReinUsesLisp
|
4006929c98
|
shader: Implement HADD2
|
2021-07-22 21:51:23 -04:00 |
ameerj
|
103b9da4f7
|
shader: Implement FLO
|
2021-07-22 21:51:23 -04:00 |
ameerj
|
20390c0548
|
shader: Implement IMNMX
|
2021-07-22 21:51:22 -04:00 |
ameerj
|
a8c41c50d3
|
shader: Implement POPC
|
2021-07-22 21:51:22 -04:00 |
ameerj
|
cc55d28949
|
shader: Implement SHR
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
726625cf50
|
spirv: Move phi arguments emit to a separate function
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
7496bbf758
|
spirv: Add support for self-referencing phi nodes
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
9d6a98d950
|
shader: Implement more of XMAD and FFMA32I and fix XMAD.CBCC
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
e44752ddc8
|
shader: FMUL, select, RRO, and MUFU fixes
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
18a766b362
|
shader: Fix MOV(reg), add SHL variants and emit neg and abs instructions
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
274897dfd5
|
spirv: Fixes and Intel specific workarounds
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
704c6f353f
|
shader: Rename, implement FADD.SAT and P2R (imm)
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
e2bc05b17d
|
shader: Add denorm flush support
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
6db69990da
|
spirv: Add lower fp16 to fp32 pass
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
85cce78583
|
shader: Primitive Vulkan integration
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
3a59fffaa1
|
spirv: Implement EmitIdentity
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
b5d7279d87
|
spirv: Initial bindings support
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
1b0cf2309c
|
shader: Add support for forward declarations
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
cbfb7d182a
|
shader: Support SSA loops on IR
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
8af9297f09
|
shader: Misc fixes
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
9170200a11
|
shader: Initial implementation of an AST
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
2930dccecc
|
spirv: Initial SPIR-V support
|
2021-07-22 21:51:22 -04:00 |
ReinUsesLisp
|
16cb00c521
|
shader: Add pools and rename files
|
2021-07-22 21:51:21 -04:00 |