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yuzu-android
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yuzu-android/src/video_core
ReinUsesLisp 7d9a5e9e30 gl_state: Remove stencil test tracking 2020-02-28 17:32:05 -03:00
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buffer_cache buffer_cache: Delay buffer destructions 2020-01-29 17:53:11 -03:00
engines gl_state: Remove clip distances tracking 2020-02-28 17:26:26 -03:00
renderer_opengl gl_state: Remove stencil test tracking 2020-02-28 17:32:05 -03:00
renderer_vulkan gl_rasterizer: Remove dirty flags 2020-02-28 16:39:27 -03:00
shader shader: FMUL switch to using LUT (#3441) 2020-02-27 11:14:25 -05:00
texture_cache gl_rasterizer: Remove dirty flags 2020-02-28 16:39:27 -03:00
textures Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios. 2019-12-22 12:24:34 -04:00
CMakeLists.txt gl_rasterizer: Remove dirty flags 2020-02-28 16:39:27 -03:00
dma_pusher.cpp gl_rasterizer: Remove dirty flags 2020-02-28 16:39:27 -03:00
dma_pusher.h gpu: Rewrite virtual memory manager using PageTable. 2019-03-20 22:36:02 -04:00
gpu.cpp video_core/gpu: Remove unused functions 2020-02-25 16:53:47 -03:00
gpu.h Merge pull request #3461 from ReinUsesLisp/r32i-rt 2020-02-25 17:47:14 -05:00
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. 2020-02-25 21:23:00 -05:00
gpu_thread.h gpu_thread: Use MPSCQueue for GPU commands. 2020-02-07 23:01:23 -05:00
guest_driver.cpp Shader_IR: Address Feedback 2020-01-24 16:43:30 -04:00
guest_driver.h Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp video_core: memory_manager: Flush/invalidate asynchronously on Unmap. 2020-02-19 20:03:52 -05:00
memory_manager.h Revert "video_core: memory_manager: Use GPU interface for cache functions." 2020-02-15 17:47:15 -05:00
morton.cpp texture: Implement R32I 2020-02-15 16:26:50 -03:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
query_cache.h query_cache: Address feedback 2020-02-14 17:38:27 -03:00
rasterizer_accelerated.cpp Added missing include 2019-12-11 18:11:49 +00:00
rasterizer_accelerated.h core: Prepare various classes for memory read/write migration 2019-11-26 21:55:37 -05:00
rasterizer_cache.cpp rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 2018-11-08 00:31:39 -05:00
rasterizer_cache.h rasterizer_cache: Protect inherited caches from submission level 2019-07-01 04:32:01 -04:00
rasterizer_interface.h Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw 2020-02-19 16:13:50 -05:00
renderer_base.cpp video_core/engines: Remove unnecessary includes 2019-03-05 20:35:32 -05:00
renderer_base.h renderer_opengl: Add texture mailbox support for presenter thread. 2020-02-25 21:22:59 -05:00
sampler_cache.cpp video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
sampler_cache.h video_core: Abstract vk_sampler_cache into a templated class 2019-04-02 15:54:11 -03:00
surface.cpp video_core/surface: Add R32_SINT render target format 2020-02-25 17:19:34 -03:00
surface.h texture: Implement R32I 2020-02-15 16:26:50 -03:00
video_core.cpp yuzu: Implement Vulkan frontend 2020-01-29 17:53:11 -03:00
video_core.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00