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yuzu-android
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yuzu-android/src
bunnei 8b08cb925b gl_rasterizer: Use baseInstance instead of moving the buffer points.
This hopefully helps our cache not to redundant upload the vertex buffer.

# Conflicts:
#	src/video_core/renderer_opengl/gl_rasterizer.cpp
2018-09-08 04:05:56 -04:00
..
audio_core Update microprofile scopes. 2018-09-04 11:04:26 +02:00
common Better Title Bar Display 2018-09-07 11:54:51 +05:30
core core: Migrate current_process pointer to the kernel 2018-09-06 20:52:58 -04:00
input_common input_common: Use std::move where applicable 2018-08-02 21:51:11 -04:00
tests kernel: Eliminate kernel global state 2018-08-28 22:31:51 -04:00
video_core gl_rasterizer: Use baseInstance instead of moving the buffer points. 2018-09-08 04:05:56 -04:00
yuzu gl_rasterizer: Use baseInstance instead of moving the buffer points. 2018-09-08 04:05:56 -04:00
yuzu_cmd gl_rasterizer: Use baseInstance instead of moving the buffer points. 2018-09-08 04:05:56 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00