yuzu-emu
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yuzu-mainline
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Cleanup after linter

This commit is contained in:
Ameer 2020-06-21 13:02:43 -04:00
parent 18a42d3815
commit 0076a08d04
9 changed files with 95 additions and 164 deletions

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@ -14,8 +14,7 @@ public:
float modifier_scale_) float modifier_scale_)
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)), : up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), right(std::move(right_)), modifier(std::move(modifier_)),
modifier_scale(modifier_scale_) { modifier_scale(modifier_scale_) {}
}
std::tuple<float, float> GetStatus() const override { std::tuple<float, float> GetStatus() const override {
constexpr float SQRT_HALF = 0.707106781f; constexpr float SQRT_HALF = 0.707106781f;

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@ -13,8 +13,7 @@ namespace InputCommon {
class KeyButton final : public Input::ButtonDevice { class KeyButton final : public Input::ButtonDevice {
public: public:
explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_) explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
: key_button_list(std::move(key_button_list_)) { : key_button_list(std::move(key_button_list_)) {}
}
~KeyButton() override; ~KeyButton() override;
@ -69,9 +68,7 @@ private:
std::list<KeyButtonPair> list; std::list<KeyButtonPair> list;
}; };
Keyboard::Keyboard() Keyboard::Keyboard() : key_button_list{std::make_shared<KeyButtonList>()} {}
: key_button_list{std::make_shared<KeyButtonList>()} {
}
KeyButton::~KeyButton() { KeyButton::~KeyButton() {
key_button_list->RemoveKeyButton(this); key_button_list->RemoveKeyButton(this);
@ -81,7 +78,7 @@ std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage
int key_code = params.Get("code", 0); int key_code = params.Get("code", 0);
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list); std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
key_button_list->AddKeyButton(key_code, button.get()); key_button_list->AddKeyButton(key_code, button.get());
return std::move(button); return button;
} }
void Keyboard::PressKey(int key_code) { void Keyboard::PressKey(int key_code) {

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@ -5,7 +5,6 @@
#include <memory> #include <memory>
#include <thread> #include <thread>
#include <libusb.h> #include <libusb.h>
#include <iostream>
#include "common/param_package.h" #include "common/param_package.h"
#include "input_common/analog_from_button.h" #include "input_common/analog_from_button.h"
#include "input_common/gcadapter/gc_poller.h" #include "input_common/gcadapter/gc_poller.h"
@ -44,10 +43,7 @@ void Init() {
#ifdef HAVE_SDL2 #ifdef HAVE_SDL2
sdl = SDL::Init(); sdl = SDL::Init();
#endif #endif
/*
udp = CemuhookUDP::Init(); udp = CemuhookUDP::Init();
*/
} }
void Shutdown() { void Shutdown() {

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@ -22,8 +22,7 @@ public:
: update_millisecond(update_millisecond), : update_millisecond(update_millisecond),
update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>( update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
std::chrono::milliseconds(update_millisecond))), std::chrono::milliseconds(update_millisecond))),
sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) { sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
}
~MotionEmuDevice() { ~MotionEmuDevice() {
if (motion_emu_thread.joinable()) { if (motion_emu_thread.joinable()) {
@ -146,7 +145,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
// Previously created device is disconnected here. Having two motion devices for 3DS is not // Previously created device is disconnected here. Having two motion devices for 3DS is not
// expected. // expected.
current_device = device_wrapper->device; current_device = device_wrapper->device;
return std::move(device_wrapper); return device_wrapper;
} }
void MotionEmu::BeginTilt(int x, int y) { void MotionEmu::BeginTilt(int x, int y) {

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@ -49,8 +49,7 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
class SDLJoystick { class SDLJoystick {
public: public:
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick) SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick)
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} { : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {}
}
void SetButton(int button, bool value) { void SetButton(int button, bool value) {
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
@ -98,7 +97,6 @@ public:
std::lock_guard lock{mutex}; std::lock_guard lock{mutex};
return (state.hats.at(hat) & direction) != 0; return (state.hats.at(hat) & direction) != 0;
} }
/** /**
* The guid of the joystick * The guid of the joystick
*/ */
@ -127,7 +125,6 @@ private:
std::unordered_map<int, Sint16> axes; std::unordered_map<int, Sint16> axes;
std::unordered_map<int, Uint8> hats; std::unordered_map<int, Uint8> hats;
} state; } state;
std::string guid; std::string guid;
int port; int port;
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
@ -158,8 +155,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
if (map_it != joystick_map.end()) { if (map_it != joystick_map.end()) {
const auto vec_it = const auto vec_it =
std::find_if(map_it->second.begin(), map_it->second.end(), std::find_if(map_it->second.begin(), map_it->second.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
{
return sdl_joystick == joystick->GetSDLJoystick(); return sdl_joystick == joystick->GetSDLJoystick();
}); });
if (vec_it != map_it->second.end()) { if (vec_it != map_it->second.end()) {
@ -170,8 +166,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
// Search for a SDLJoystick without a mapped SDL_Joystick... // Search for a SDLJoystick without a mapped SDL_Joystick...
const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(), const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
[](const std::shared_ptr<SDLJoystick>& joystick) [](const std::shared_ptr<SDLJoystick>& joystick) {
{
return !joystick->GetSDLJoystick(); return !joystick->GetSDLJoystick();
}); });
if (nullptr_it != map_it->second.end()) { if (nullptr_it != map_it->second.end()) {
@ -228,8 +223,7 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
const auto& joystick_guid_list = joystick_map[guid]; const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it = const auto joystick_it =
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
{
return joystick->GetSDLJoystick() == sdl_joystick; return joystick->GetSDLJoystick() == sdl_joystick;
}); });
joystick = *joystick_it; joystick = *joystick_it;
@ -285,8 +279,7 @@ void SDLState::CloseJoysticks() {
class SDLButton final : public Input::ButtonDevice { class SDLButton final : public Input::ButtonDevice {
public: public:
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_) explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
: joystick(std::move(joystick_)), button(button_) { : joystick(std::move(joystick_)), button(button_) {}
}
bool GetStatus() const override { bool GetStatus() const override {
return joystick->GetButton(button); return joystick->GetButton(button);
@ -300,8 +293,7 @@ private:
class SDLDirectionButton final : public Input::ButtonDevice { class SDLDirectionButton final : public Input::ButtonDevice {
public: public:
explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_) explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
: joystick(std::move(joystick_)), hat(hat_), direction(direction_) { : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
}
bool GetStatus() const override { bool GetStatus() const override {
return joystick->GetHatDirection(hat, direction); return joystick->GetHatDirection(hat, direction);
@ -318,8 +310,7 @@ public:
explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_, explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
bool trigger_if_greater_) bool trigger_if_greater_)
: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_), : joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
trigger_if_greater(trigger_if_greater_) { trigger_if_greater(trigger_if_greater_) {}
}
bool GetStatus() const override { bool GetStatus() const override {
const float axis_value = joystick->GetAxis(axis); const float axis_value = joystick->GetAxis(axis);
@ -339,8 +330,7 @@ private:
class SDLAnalog final : public Input::AnalogDevice { class SDLAnalog final : public Input::AnalogDevice {
public: public:
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_) SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_)
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) { : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {}
}
std::tuple<float, float> GetStatus() const override { std::tuple<float, float> GetStatus() const override {
const auto [x, y] = joystick->GetAnalog(axis_x, axis_y); const auto [x, y] = joystick->GetAnalog(axis_x, axis_y);
@ -378,9 +368,7 @@ private:
/// A button device factory that creates button devices from SDL joystick /// A button device factory that creates button devices from SDL joystick
class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> { class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
public: public:
explicit SDLButtonFactory(SDLState& state_) explicit SDLButtonFactory(SDLState& state_) : state(state_) {}
: state(state_) {
}
/** /**
* Creates a button device from a joystick button * Creates a button device from a joystick button
@ -455,9 +443,7 @@ private:
/// An analog device factory that creates analog devices from SDL joystick /// An analog device factory that creates analog devices from SDL joystick
class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> { class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
public: public:
explicit SDLAnalogFactory(SDLState& state_) explicit SDLAnalogFactory(SDLState& state_) : state(state_) {}
: state(state_) {
}
/** /**
* Creates analog device from joystick axes * Creates analog device from joystick axes
@ -505,8 +491,7 @@ SDLState::SDLState() {
initialized = true; initialized = true;
if (start_thread) { if (start_thread) {
poll_thread = std::thread([this] poll_thread = std::thread([this] {
{
using namespace std::chrono_literals; using namespace std::chrono_literals;
while (initialized) { while (initialized) {
SDL_PumpEvents(); SDL_PumpEvents();
@ -592,9 +577,7 @@ namespace Polling {
class SDLPoller : public InputCommon::Polling::DevicePoller { class SDLPoller : public InputCommon::Polling::DevicePoller {
public: public:
explicit SDLPoller(SDLState& state_) explicit SDLPoller(SDLState& state_) : state(state_) {}
: state(state_) {
}
void Start() override { void Start() override {
state.event_queue.Clear(); state.event_queue.Clear();
@ -611,9 +594,7 @@ protected:
class SDLButtonPoller final : public SDLPoller { class SDLButtonPoller final : public SDLPoller {
public: public:
explicit SDLButtonPoller(SDLState& state_) explicit SDLButtonPoller(SDLState& state_) : SDLPoller(state_) {}
: SDLPoller(state_) {
}
Common::ParamPackage GetNextInput() override { Common::ParamPackage GetNextInput() override {
SDL_Event event; SDL_Event event;
@ -622,7 +603,8 @@ public:
case SDL_JOYAXISMOTION: case SDL_JOYAXISMOTION:
if (std::abs(event.jaxis.value / 32767.0) < 0.5) { if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
break; break;
}[[fallthrough]]; }
[[fallthrough]];
case SDL_JOYBUTTONUP: case SDL_JOYBUTTONUP:
case SDL_JOYHATMOTION: case SDL_JOYHATMOTION:
return SDLEventToButtonParamPackage(state, event); return SDLEventToButtonParamPackage(state, event);
@ -634,9 +616,7 @@ public:
class SDLAnalogPoller final : public SDLPoller { class SDLAnalogPoller final : public SDLPoller {
public: public:
explicit SDLAnalogPoller(SDLState& state_) explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {}
: SDLPoller(state_) {
}
void Start() override { void Start() override {
SDLPoller::Start(); SDLPoller::Start();

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@ -59,8 +59,7 @@ public:
void StartReceive() { void StartReceive() {
socket.async_receive_from( socket.async_receive_from(
boost::asio::buffer(receive_buffer), receive_endpoint, boost::asio::buffer(receive_buffer), receive_endpoint,
[this](const boost::system::error_code& error, std::size_t bytes_transferred) [this](const boost::system::error_code& error, std::size_t bytes_transferred) {
{
HandleReceive(error, bytes_transferred); HandleReceive(error, bytes_transferred);
}); });
} }
@ -212,15 +211,9 @@ void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index,
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id, void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
std::function<void()> success_callback, std::function<void()> success_callback,
std::function<void()> failure_callback) { std::function<void()> failure_callback) {
std::thread([=] std::thread([=] {
{
Common::Event success_event; Common::Event success_event;
SocketCallback callback{[](Response::Version version) SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
{
},
[](Response::PortInfo info)
{
},
[&](Response::PadData data) { success_event.Set(); }}; [&](Response::PadData data) { success_event.Set(); }};
Socket socket{host, port, pad_index, client_id, std::move(callback)}; Socket socket{host, port, pad_index, client_id, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket}; std::thread worker_thread{SocketLoop, &socket};
@ -241,8 +234,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(Status)> status_callback, std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) { std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=] std::thread([=] {
{
constexpr u16 CALIBRATION_THRESHOLD = 100; constexpr u16 CALIBRATION_THRESHOLD = 100;
u16 min_x{UINT16_MAX}; u16 min_x{UINT16_MAX};
@ -251,14 +243,8 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
u16 max_y{}; u16 max_y{};
Status current_status{Status::Initialized}; Status current_status{Status::Initialized};
SocketCallback callback{[](Response::Version version) SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
{ [&](Response::PadData data) {
},
[](Response::PortInfo info)
{
},
[&](Response::PadData data)
{
if (current_status == Status::Initialized) { if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now // Receiving data means the communication is ready now
current_status = Status::Ready; current_status = Status::Ready;

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@ -40,7 +40,6 @@ struct DeviceStatus {
u16 max_x{}; u16 max_x{};
u16 max_y{}; u16 max_y{};
}; };
std::optional<CalibrationData> touch_calibration; std::optional<CalibrationData> touch_calibration;
}; };
@ -73,7 +72,6 @@ public:
Stage1Completed, Stage1Completed,
Completed, Completed,
}; };
/** /**
* Constructs and starts the job with the specified parameter. * Constructs and starts the job with the specified parameter.
* *

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@ -35,7 +35,6 @@ struct Header {
///> the data ///> the data
Type type{}; Type type{};
}; };
static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size"); static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size");
static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable"); static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable");
@ -55,9 +54,7 @@ constexpr Type GetMessageType();
namespace Request { namespace Request {
struct Version { struct Version {};
};
/** /**
* Requests the server to send information about what controllers are plugged into the ports * Requests the server to send information about what controllers are plugged into the ports
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a * In citra's case, we only have one controller, so for simplicity's sake, we can just send a
@ -65,12 +62,10 @@ struct Version {
* nice to make this configurable * nice to make this configurable
*/ */
constexpr u32 MAX_PORTS = 4; constexpr u32 MAX_PORTS = 4;
struct PortInfo { struct PortInfo {
u32_le pad_count{}; ///> Number of ports to request data for u32_le pad_count{}; ///> Number of ports to request data for
std::array<u8, MAX_PORTS> port; std::array<u8, MAX_PORTS> port;
}; };
static_assert(std::is_trivially_copyable_v<PortInfo>, static_assert(std::is_trivially_copyable_v<PortInfo>,
"UDP Request PortInfo is not trivially copyable"); "UDP Request PortInfo is not trivially copyable");
@ -85,7 +80,6 @@ struct PadData {
Id, Id,
Mac, Mac,
}; };
/// Determines which method will be used as a look up for the controller /// Determines which method will be used as a look up for the controller
Flags flags{}; Flags flags{};
/// Index of the port of the controller to retrieve data about /// Index of the port of the controller to retrieve data about
@ -93,7 +87,6 @@ struct PadData {
/// Mac address of the controller to retrieve data about /// Mac address of the controller to retrieve data about
MacAddress mac; MacAddress mac;
}; };
static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size"); static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size");
static_assert(std::is_trivially_copyable_v<PadData>, static_assert(std::is_trivially_copyable_v<PadData>,
"UDP Request PadData is not trivially copyable"); "UDP Request PadData is not trivially copyable");
@ -121,7 +114,6 @@ namespace Response {
struct Version { struct Version {
u16_le version{}; u16_le version{};
}; };
static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size"); static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size");
static_assert(std::is_trivially_copyable_v<Version>, static_assert(std::is_trivially_copyable_v<Version>,
"UDP Response Version is not trivially copyable"); "UDP Response Version is not trivially copyable");
@ -135,7 +127,6 @@ struct PortInfo {
u8 battery{}; u8 battery{};
u8 is_pad_active{}; u8 is_pad_active{};
}; };
static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size"); static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
static_assert(std::is_trivially_copyable_v<PortInfo>, static_assert(std::is_trivially_copyable_v<PortInfo>,
"UDP Response PortInfo is not trivially copyable"); "UDP Response PortInfo is not trivially copyable");
@ -241,27 +232,22 @@ template <>
constexpr Type GetMessageType<Request::Version>() { constexpr Type GetMessageType<Request::Version>() {
return Type::Version; return Type::Version;
} }
template <> template <>
constexpr Type GetMessageType<Request::PortInfo>() { constexpr Type GetMessageType<Request::PortInfo>() {
return Type::PortInfo; return Type::PortInfo;
} }
template <> template <>
constexpr Type GetMessageType<Request::PadData>() { constexpr Type GetMessageType<Request::PadData>() {
return Type::PadData; return Type::PadData;
} }
template <> template <>
constexpr Type GetMessageType<Response::Version>() { constexpr Type GetMessageType<Response::Version>() {
return Type::Version; return Type::Version;
} }
template <> template <>
constexpr Type GetMessageType<Response::PortInfo>() { constexpr Type GetMessageType<Response::PortInfo>() {
return Type::PortInfo; return Type::PortInfo;
} }
template <> template <>
constexpr Type GetMessageType<Response::PadData>() { constexpr Type GetMessageType<Response::PadData>() {
return Type::PadData; return Type::PadData;

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@ -16,10 +16,7 @@ namespace InputCommon::CemuhookUDP {
class UDPTouchDevice final : public Input::TouchDevice { class UDPTouchDevice final : public Input::TouchDevice {
public: public:
explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
: status(std::move(status_)) {
}
std::tuple<float, float, bool> GetStatus() const override { std::tuple<float, float, bool> GetStatus() const override {
std::lock_guard guard(status->update_mutex); std::lock_guard guard(status->update_mutex);
return status->touch_status; return status->touch_status;
@ -31,10 +28,7 @@ private:
class UDPMotionDevice final : public Input::MotionDevice { class UDPMotionDevice final : public Input::MotionDevice {
public: public:
explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
: status(std::move(status_)) {
}
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override { std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override {
std::lock_guard guard(status->update_mutex); std::lock_guard guard(status->update_mutex);
return status->motion_status; return status->motion_status;
@ -46,9 +40,7 @@ private:
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> { class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
public: public:
explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
: status(std::move(status_)) {
}
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override { std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
{ {
@ -69,9 +61,7 @@ private:
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> { class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
public: public:
explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
: status(std::move(status_)) {
}
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override { std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
return std::make_unique<UDPMotionDevice>(status); return std::make_unique<UDPMotionDevice>(status);