From 01ea0f3c74e10af1613e9e272c469a03f6701419 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Fri, 2 Apr 2021 06:46:32 -0400 Subject: [PATCH] configure_graphics: Add Borderless Windowed fullscreen mode The borderless windowed fullscreen mode solves several issues with the presentation of the overlay dialogs and on-screen keyboard in exclusive fullscreen mode, and also has other benefits such as smoother gameplay, lower latency and a significant reduction in screen tearing. Co-authored-by: Its-Rei --- src/core/settings.h | 1 + src/yuzu/configuration/config.cpp | 2 + src/yuzu/configuration/configure_graphics.cpp | 19 ++++++- src/yuzu/configuration/configure_graphics.ui | 41 +++++++++++++- src/yuzu/main.cpp | 54 ++++++++++++++++--- 5 files changed, 108 insertions(+), 9 deletions(-) diff --git a/src/core/settings.h b/src/core/settings.h index d849dded3..0501bf0db 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -139,6 +139,7 @@ struct Values { Setting vulkan_device; Setting resolution_factor{1}; + Setting fullscreen_mode; Setting aspect_ratio; Setting max_anisotropy; Setting use_frame_limit; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 1bac57bb2..712a69944 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -770,6 +770,7 @@ void Config::ReadRendererValues() { ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0); ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false); ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0); + ReadSettingGlobal(Settings::values.fullscreen_mode, QStringLiteral("fullscreen_mode"), 0); ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0); ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0); ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true); @@ -1333,6 +1334,7 @@ void Config::SaveRendererValues() { Settings::values.renderer_backend.UsingGlobal(), 0); WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false); WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0); + WriteSettingGlobal(QStringLiteral("fullscreen_mode"), Settings::values.fullscreen_mode, 0); WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0); WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0); WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 49acc48b2..8a2008b2a 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -77,18 +77,25 @@ void ConfigureGraphics::SetConfiguration() { if (Settings::IsConfiguringGlobal()) { ui->api->setCurrentIndex(static_cast(Settings::values.renderer_backend.GetValue())); + ui->fullscreen_mode_combobox->setCurrentIndex(Settings::values.fullscreen_mode.GetValue()); ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); ConfigurationShared::SetHighlight(ui->api_layout, !Settings::values.renderer_backend.UsingGlobal()); + + ConfigurationShared::SetPerGameSetting(ui->fullscreen_mode_combobox, + &Settings::values.fullscreen_mode); + ConfigurationShared::SetHighlight(ui->fullscreen_mode_label, + !Settings::values.fullscreen_mode.UsingGlobal()); + ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox, &Settings::values.aspect_ratio); + ConfigurationShared::SetHighlight(ui->ar_label, + !Settings::values.aspect_ratio.UsingGlobal()); ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->ar_label, - !Settings::values.aspect_ratio.UsingGlobal()); ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); } @@ -107,6 +114,9 @@ void ConfigureGraphics::ApplyConfiguration() { if (Settings::values.vulkan_device.UsingGlobal()) { Settings::values.vulkan_device.SetValue(vulkan_device); } + if (Settings::values.fullscreen_mode.UsingGlobal()) { + Settings::values.fullscreen_mode.SetValue(ui->fullscreen_mode_combobox->currentIndex()); + } if (Settings::values.aspect_ratio.UsingGlobal()) { Settings::values.aspect_ratio.SetValue(ui->aspect_ratio_combobox->currentIndex()); } @@ -140,6 +150,8 @@ void ConfigureGraphics::ApplyConfiguration() { } } + ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, + ui->fullscreen_mode_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, ui->aspect_ratio_combobox); @@ -253,6 +265,7 @@ void ConfigureGraphics::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal()); ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal()); + ui->fullscreen_mode_combobox->setEnabled(Settings::values.fullscreen_mode.UsingGlobal()); ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); ui->use_asynchronous_gpu_emulation->setEnabled( Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); @@ -278,6 +291,8 @@ void ConfigureGraphics::SetupPerGameUI() { ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, Settings::values.aspect_ratio.GetValue(true)); + ConfigurationShared::SetColoredComboBox(ui->fullscreen_mode_combobox, ui->fullscreen_mode_label, + Settings::values.fullscreen_mode.GetValue(true)); ConfigurationShared::InsertGlobalItem( ui->api, static_cast(Settings::values.renderer_backend.GetValue(true))); } diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 58486eb1e..ab0bd4d77 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -104,9 +104,48 @@ + + + + + 0 + + + 0 + + + 0 + + + 0 + + + + + Fullscreen Mode: + + + + + + + + Borderless Windowed + + + + + Exclusive Fullscreen + + + + + + + - + 0 diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 06445b993..23ea4983d 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -2295,24 +2295,66 @@ void GMainWindow::ToggleFullscreen() { void GMainWindow::ShowFullscreen() { if (ui.action_Single_Window_Mode->isChecked()) { UISettings::values.geometry = saveGeometry(); + ui.menubar->hide(); statusBar()->hide(); - showFullScreen(); + + if (Settings::values.fullscreen_mode.GetValue() == 1) { + showFullScreen(); + return; + } + + hide(); + setWindowFlags(windowFlags() | Qt::FramelessWindowHint); + const auto screen_geometry = QApplication::desktop()->screenGeometry(this); + setGeometry(screen_geometry.x(), screen_geometry.y(), screen_geometry.width(), + screen_geometry.height() + 1); + raise(); + showNormal(); } else { UISettings::values.renderwindow_geometry = render_window->saveGeometry(); - render_window->showFullScreen(); + + if (Settings::values.fullscreen_mode.GetValue() == 1) { + render_window->showFullScreen(); + return; + } + + render_window->hide(); + render_window->setWindowFlags(windowFlags() | Qt::FramelessWindowHint); + const auto screen_geometry = QApplication::desktop()->screenGeometry(this); + render_window->setGeometry(screen_geometry.x(), screen_geometry.y(), + screen_geometry.width(), screen_geometry.height() + 1); + render_window->raise(); + render_window->showNormal(); } } void GMainWindow::HideFullscreen() { if (ui.action_Single_Window_Mode->isChecked()) { + if (Settings::values.fullscreen_mode.GetValue() == 1) { + showNormal(); + restoreGeometry(UISettings::values.geometry); + } else { + hide(); + setWindowFlags(windowFlags() & ~Qt::FramelessWindowHint); + restoreGeometry(UISettings::values.geometry); + raise(); + show(); + } + statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); ui.menubar->show(); - showNormal(); - restoreGeometry(UISettings::values.geometry); } else { - render_window->showNormal(); - render_window->restoreGeometry(UISettings::values.renderwindow_geometry); + if (Settings::values.fullscreen_mode.GetValue() == 1) { + render_window->showNormal(); + render_window->restoreGeometry(UISettings::values.renderwindow_geometry); + } else { + render_window->hide(); + render_window->setWindowFlags(windowFlags() & ~Qt::FramelessWindowHint); + render_window->restoreGeometry(UISettings::values.renderwindow_geometry); + render_window->raise(); + render_window->show(); + } } }