From 0ee310ebdc3f9abf78aaa88bdbf1eeaa3a8f0ebd Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 29 May 2020 04:21:57 -0300 Subject: [PATCH] gl_device: Avoid devices with CAVEAT_SUPPORT on ASTC This avoids using Nvidia's ASTC decoder on OpenGL. The last time it was profiled, it was slower than yuzu's decoder. While we are at it, fix a bug in the texture cache when native ASTC is not supported. --- src/video_core/renderer_opengl/gl_device.cpp | 24 ++++++++++++++----- .../renderer_opengl/gl_texture_cache.cpp | 3 +-- 2 files changed, 19 insertions(+), 8 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 466a911db..ff35d362d 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -133,6 +133,7 @@ std::array BuildBaseBindin } bool IsASTCSupported() { + static constexpr std::array targets = {GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY}; static constexpr std::array formats = { GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, @@ -149,12 +150,23 @@ bool IsASTCSupported() { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, }; - return std::find_if_not(formats.begin(), formats.end(), [](GLenum format) { - GLint supported; - glGetInternalformativ(GL_TEXTURE_2D, format, GL_INTERNALFORMAT_SUPPORTED, 1, - &supported); - return supported == GL_TRUE; - }) == formats.end(); + static constexpr std::array required_support = { + GL_VERTEX_TEXTURE, GL_TESS_CONTROL_TEXTURE, GL_TESS_EVALUATION_TEXTURE, + GL_GEOMETRY_TEXTURE, GL_FRAGMENT_TEXTURE, GL_COMPUTE_TEXTURE, + }; + + for (const GLenum target : targets) { + for (const GLenum format : formats) { + for (const GLenum support : required_support) { + GLint value; + glGetInternalformativ(GL_TEXTURE_2D, format, support, 1, &value); + if (value != GL_FULL_SUPPORT) { + return false; + } + } + } + } + return true; } } // Anonymous namespace diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 4faa8b90c..57db5a08b 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -404,8 +404,7 @@ View CachedSurface::CreateViewInner(const ViewParams& view_key, const bool is_pr CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& params, bool is_proxy) - : VideoCommon::ViewBase(params), surface{surface}, - format{GetFormatTuple(surface.GetSurfaceParams().pixel_format).internal_format}, + : VideoCommon::ViewBase(params), surface{surface}, format{surface.internal_format}, target{GetTextureTarget(params.target)}, is_proxy{is_proxy} { if (!is_proxy) { main_view = CreateTextureView();