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Shader JIT: Use SCALE constant from emitter

This commit is contained in:
aroulin 2015-09-07 15:44:37 +02:00
parent 87e3b9ffc0
commit 1484a23530
1 changed files with 4 additions and 4 deletions

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@ -176,13 +176,13 @@ void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, Source
if (src_num == offset_src && instr.common.address_register_index != 0) { if (src_num == offset_src && instr.common.address_register_index != 0) {
switch (instr.common.address_register_index) { switch (instr.common.address_register_index) {
case 1: // address offset 1 case 1: // address offset 1
MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_0, 1, src_offset_disp)); MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_0, SCALE_1, src_offset_disp));
break; break;
case 2: // address offset 2 case 2: // address offset 2
MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_1, 1, src_offset_disp)); MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_1, SCALE_1, src_offset_disp));
break; break;
case 3: // adddress offet 3 case 3: // address offset 3
MOVAPS(dest, MComplex(src_ptr, LOOPCOUNT_REG, 1, src_offset_disp)); MOVAPS(dest, MComplex(src_ptr, LOOPCOUNT_REG, SCALE_1, src_offset_disp));
break; break;
default: default:
UNREACHABLE(); UNREACHABLE();