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Merge pull request #558 from Subv/iadd32i

GPU: Implemented the iadd32i shader instruction.
This commit is contained in:
bunnei 2018-06-12 14:19:25 -04:00 committed by GitHub
commit 2015a1b180
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 31 additions and 2 deletions

View File

@ -216,7 +216,7 @@ union Instruction {
union {
BitField<20, 19, u64> imm20_19;
BitField<20, 32, u64> imm20_32;
BitField<20, 32, s64> imm20_32;
BitField<45, 1, u64> negate_b;
BitField<46, 1, u64> abs_a;
BitField<48, 1, u64> negate_a;
@ -246,7 +246,7 @@ union Instruction {
float GetImm20_32() const {
float result{};
u32 imm{static_cast<u32>(imm20_32)};
s32 imm{static_cast<s32>(imm20_32)};
std::memcpy(&result, &imm, sizeof(imm));
return result;
}
@ -269,6 +269,11 @@ union Instruction {
BitField<49, 1, u64> negate_a;
} alu_integer;
union {
BitField<54, 1, u64> saturate;
BitField<56, 1, u64> negate_a;
} iadd32i;
union {
BitField<20, 8, u64> shift_position;
BitField<28, 8, u64> shift_length;
@ -450,6 +455,7 @@ public:
IADD_C,
IADD_R,
IADD_IMM,
IADD32I,
ISCADD_C, // Scale and Add
ISCADD_R,
ISCADD_IMM,
@ -509,6 +515,7 @@ public:
Trivial,
Arithmetic,
ArithmeticInteger,
ArithmeticIntegerImmediate,
Bfe,
Logic,
Shift,
@ -641,6 +648,7 @@ private:
INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"),
INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"),
INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"),
INST("0001110---------", Id::IADD32I, Type::ArithmeticIntegerImmediate, "IADD32I"),
INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"),
INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"),
INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"),

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@ -1003,6 +1003,27 @@ private:
break;
}
case OpCode::Type::ArithmeticIntegerImmediate: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
if (instr.iadd32i.negate_a)
op_a = '-' + op_a;
std::string op_b = '(' + std::to_string(instr.alu.imm20_32.Value()) + ')';
switch (opcode->GetId()) {
case OpCode::Id::IADD32I:
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
instr.iadd32i.saturate != 0);
break;
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
opcode->GetName());
UNREACHABLE();
}
}
break;
}
case OpCode::Type::ArithmeticInteger: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);