From 3848155c42964cc3fd0b614a8f5cca3159bef31b Mon Sep 17 00:00:00 2001 From: lat9nq Date: Mon, 6 Jul 2020 23:24:15 -0400 Subject: [PATCH] common: Add a screenshots directory Adds a screenshots directory as a path managed by FileUtil. --- src/common/common_paths.h | 1 + src/common/file_util.cpp | 1 + src/common/file_util.h | 1 + 3 files changed, 3 insertions(+) diff --git a/src/common/common_paths.h b/src/common/common_paths.h index 076752d3b..3c593d5f6 100644 --- a/src/common/common_paths.h +++ b/src/common/common_paths.h @@ -35,6 +35,7 @@ #define KEYS_DIR "keys" #define LOAD_DIR "load" #define DUMP_DIR "dump" +#define SCREENSHOTS_DIR "screenshots" #define SHADER_DIR "shader" #define LOG_DIR "log" diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 45b750e1e..4ede9f72c 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -695,6 +695,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP); paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP); paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP); + paths.emplace(UserPath::ScreenshotsDir, user_path + SCREENSHOTS_DIR DIR_SEP); paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP); paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP); paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP); diff --git a/src/common/file_util.h b/src/common/file_util.h index f7a0c33fa..187b93161 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -32,6 +32,7 @@ enum class UserPath { SDMCDir, LoadDir, DumpDir, + ScreenshotsDir, ShaderDir, SysDataDir, UserDir,