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vfs: Add VfsFilesystem interface and default implementation

This commit is contained in:
Zach Hilman 2018-08-03 11:46:30 -04:00
parent b36dee364e
commit 3bf488ce52
2 changed files with 211 additions and 3 deletions

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@ -4,12 +4,160 @@
#include <algorithm>
#include <numeric>
#include <string>
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
VfsFilesystem::VfsFilesystem(VirtualDir root_) : root(std::move(root_)) {}
VfsFilesystem::~VfsFilesystem() = default;
std::string VfsFilesystem::GetName() const {
return root->GetName();
}
bool VfsFilesystem::IsReadable() const {
return root->IsReadable();
}
bool VfsFilesystem::IsWritable() const {
return root->IsWritable();
}
VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const {
const auto path = FileUtil::SanitizePath(path_);
if (root->GetFileRelative(path) != nullptr)
return VfsEntryType::File;
if (root->GetDirectoryRelative(path) != nullptr)
return VfsEntryType::Directory;
return VfsEntryType::None;
}
VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->GetFileRelative(path);
}
VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->CreateFileRelative(path);
}
VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// VfsDirectory impls are only required to implement copy across the current directory.
if (FileUtil::GetParentPath(old_path) == FileUtil::GetParentPath(new_path)) {
if (!root->Copy(FileUtil::GetFilename(old_path), FileUtil::GetFilename(new_path)))
return nullptr;
return OpenFile(new_path, Mode::ReadWrite);
}
// Do it using RawCopy. Non-default impls are encouraged to optimize this.
const auto old_file = OpenFile(old_path, Mode::Read);
if (old_file == nullptr)
return nullptr;
auto new_file = OpenFile(new_path, Mode::Read);
if (new_file != nullptr)
return nullptr;
new_file = CreateFile(new_path, Mode::Write);
if (new_file == nullptr)
return nullptr;
if (!VfsRawCopy(old_file, new_file))
return nullptr;
return new_file;
}
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// Again, non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyFile(old_path_, new_path_);
if (out == nullptr)
return nullptr;
if (DeleteFile(old_path))
return out;
return nullptr;
}
bool VfsFilesystem::DeleteFile(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_);
auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write);
if (parent == nullptr)
return false;
return parent->DeleteFile(FileUtil::GetFilename(path));
}
VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->GetDirectoryRelative(path);
}
VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
const auto path = FileUtil::SanitizePath(path_);
return root->CreateDirectoryRelative(path);
}
VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto old_dir = OpenDirectory(old_path, Mode::Read);
if (old_dir == nullptr)
return nullptr;
auto new_dir = OpenDirectory(new_path, Mode::Read);
if (new_dir != nullptr)
return nullptr;
new_dir = CreateDirectory(new_path, Mode::Write);
if (new_dir == nullptr)
return nullptr;
for (const auto& file : old_dir->GetFiles()) {
const auto x =
CopyFile(old_path + DIR_SEP + file->GetName(), new_path + DIR_SEP + file->GetName());
if (x == nullptr)
return nullptr;
}
for (const auto& dir : old_dir->GetSubdirectories()) {
const auto x =
CopyDirectory(old_path + DIR_SEP + dir->GetName(), new_path + DIR_SEP + dir->GetName());
if (x == nullptr)
return nullptr;
}
return new_dir;
}
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) {
const auto old_path = FileUtil::SanitizePath(old_path_);
const auto new_path = FileUtil::SanitizePath(new_path_);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyDirectory(old_path_, new_path_);
if (out == nullptr)
return nullptr;
if (DeleteDirectory(old_path))
return out;
return nullptr;
}
bool VfsFilesystem::DeleteDirectory(std::string_view path_) {
const auto path = FileUtil::SanitizePath(path_);
auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write);
if (parent == nullptr)
return false;
return parent->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path));
}
VfsFile::~VfsFile() = default;
std::string VfsFile::GetExtension() const {

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@ -11,14 +11,74 @@
#include <vector>
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "core/file_sys/mode.h"
namespace FileSys {
struct VfsFilesystem;
struct VfsFile;
struct VfsDirectory;
// Convenience typedefs to use VfsDirectory and VfsFile
using VirtualDir = std::shared_ptr<FileSys::VfsDirectory>;
using VirtualFile = std::shared_ptr<FileSys::VfsFile>;
// Convenience typedefs to use Vfs* interfaces
using VirtualFilesystem = std::shared_ptr<VfsFilesystem>;
using VirtualDir = std::shared_ptr<VfsDirectory>;
using VirtualFile = std::shared_ptr<VfsFile>;
// An enumeration representing what can be at the end of a path in a VfsFilesystem
enum class VfsEntryType {
None,
File,
Directory,
};
// A class represnting an abstract filesystem. A default implementation given the root VirtualDir is
// provided for convenience, but if the Vfs implementation has any additional state or
// functionality, they will need to override.
struct VfsFilesystem : NonCopyable {
VfsFilesystem(VirtualDir root);
virtual ~VfsFilesystem();
// Gets the friendly name for the filesystem.
virtual std::string GetName() const;
// Return whether or not the user has read permissions on this filesystem.
virtual bool IsReadable() const;
// Return whether or not the user has write permission on this filesystem.
virtual bool IsWritable() const;
// Determine if the entry at path is non-existant, a file, or a directory.
virtual VfsEntryType GetEntryType(std::string_view path) const;
// Opens the file with path relative to root. If it doesn't exist, returns nullptr.
virtual VirtualFile OpenFile(std::string_view path, Mode perms);
// Creates a new, empty file at path
virtual VirtualFile CreateFile(std::string_view path, Mode perms);
// Copies the file from old_path to new_path, returning the new file on success and nullptr on
// failure.
virtual VirtualFile CopyFile(std::string_view old_path, std::string_view new_path);
// Moves the file from old_path to new_path, returning the moved file on success and nullptr on
// failure.
virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path);
// Deletes the file with path relative to root, returing true on success.
virtual bool DeleteFile(std::string_view path);
// Opens the directory with path relative to root. If it doesn't exist, returns nullptr.
virtual VirtualDir OpenDirectory(std::string_view path, Mode perms);
// Creates a new, empty directory at path
virtual VirtualDir CreateDirectory(std::string_view path, Mode perms);
// Copies the directory from old_path to new_path, returning the new directory on success and
// nullptr on failure.
virtual VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path);
// Moves the directory from old_path to new_path, returning the moved directory on success and
// nullptr on failure.
virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path);
// Deletes the directory with path relative to root, returing true on success.
virtual bool DeleteDirectory(std::string_view path);
protected:
// Root directory in default implementation.
VirtualDir root;
};
// A class representing a file in an abstract filesystem.
struct VfsFile : NonCopyable {