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Added deadzone controls for sdl engine at input settings

This commit is contained in:
CJBok 2020-01-03 08:54:57 +01:00
parent ae0e481677
commit 4a566b9828
3 changed files with 129 additions and 24 deletions

View File

@ -236,6 +236,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
widget->setVisible(false);
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
analog_map_deadzone = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
auto* const button = button_map[button_id];
@ -246,23 +248,23 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button, &QPushButton::clicked, [=] {
HandleClick(button_map[button_id],
[=](Common::ParamPackage params) {
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
// Analog triggers (from controllers like the XBOX controller) would not
// work due to a different range of their signals (from 0 to 255 on
// analog triggers instead of -32768 to 32768 on analog joysticks). The
// SDL driver misinterprets analog triggers as analog joysticks.
// TODO: reinterpret the signal range for analog triggers to map the
// values correctly. This is required for the correct emulation of the
// analog triggers of the GameCube controller.
if (button_id == Settings::NativeButton::ZL ||
button_id == Settings::NativeButton::ZR) {
params.Set("direction", "+");
params.Set("threshold", "0.5");
}
buttons_param[button_id] = std::move(params);
},
InputCommon::Polling::DeviceType::Button);
[=](Common::ParamPackage params) {
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
// Analog triggers (from controllers like the XBOX controller) would not
// work due to a different range of their signals (from 0 to 255 on
// analog triggers instead of -32768 to 32768 on analog joysticks). The
// SDL driver misinterprets analog triggers as analog joysticks.
// TODO: reinterpret the signal range for analog triggers to map the
// values correctly. This is required for the correct emulation of the
// analog triggers of the GameCube controller.
if (button_id == Settings::NativeButton::ZL ||
button_id == Settings::NativeButton::ZR) {
params.Set("direction", "+");
params.Set("threshold", "0.5");
}
buttons_param[button_id] = std::move(params);
},
InputCommon::Polling::DeviceType::Button);
});
connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
QMenu context_menu;
@ -289,11 +291,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(analog_button, &QPushButton::clicked, [=]() {
HandleClick(analog_map_buttons[analog_id][sub_button_id],
[=](const Common::ParamPackage& params) {
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
},
InputCommon::Polling::DeviceType::Button);
[=](const Common::ParamPackage& params) {
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
},
InputCommon::Polling::DeviceType::Button);
});
connect(analog_button, &QPushButton::customContextMenuRequested,
[=](const QPoint& menu_location) {
@ -326,6 +328,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
InputCommon::Polling::DeviceType::Analog);
}
});
connect(analog_map_deadzone[analog_id], &QSlider::valueChanged, [=] {
const float deadzone = analog_map_deadzone[analog_id]->value() / 100.0f;
analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1").arg(deadzone));
analogs_param[analog_id].Set("deadzone", deadzone);
});
}
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
@ -484,7 +491,7 @@ void ConfigureInputPlayer::ClearAll() {
continue;
}
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
analogs_param[analog_id].Clear();
}
}
@ -508,6 +515,23 @@ void ConfigureInputPlayer::UpdateButtonLabels() {
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
auto& const param = analogs_param[analog_id];
auto* const analog_deadzone_slider = analog_map_deadzone[analog_id];
auto* const analog_deadzone_label = analog_map_deadzone_label[analog_id];
if (param.Has("engine") && param.Get("engine", "") == "sdl") {
if (!param.Has("deadzone")) {
param.Set("deadzone", 0.1f);
}
analog_deadzone_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100));
analog_deadzone_slider->setVisible(true);
analog_deadzone_label->setVisible(true);
} else {
analog_deadzone_slider->setVisible(false);
analog_deadzone_label->setVisible(false);
}
}
}

View File

@ -97,6 +97,8 @@ private:
/// Analog inputs are also represented each with a single button, used to configure with an
/// actual analog stick
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone;
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;

View File

@ -170,6 +170,44 @@
</item>
</layout>
</item>
<item row="4" column="0" colspan="2">
<layout class="QVBoxLayout" name="sliderRStickDeadzoneVerticalLayout">
<item>
<layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout">
<item>
<widget class="QLabel" name="labelRStickDeadzone">
<property name="text">
<string>Deadzone: 0</string>
</property>
<property name="alignment">
<enum>Qt::AlignHCenter</enum>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QSlider" name="sliderRStickDeadzone">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
</layout>
</item>
<item row="5" column="0">
<spacer name="RStick_verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
@ -745,6 +783,47 @@
</item>
</layout>
</item>
<item row="5" column="1" colspan="2">
<layout class="QVBoxLayout" name="sliderLStickDeadzoneVerticalLayout">
<property name="sizeConstraint">
<enum>QLayout::SetDefaultConstraint</enum>
</property>
<item>
<layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout">
<item>
<widget class="QLabel" name="labelLStickDeadzone">
<property name="text">
<string>Deadzone: 0</string>
</property>
<property name="alignment">
<enum>Qt::AlignHCenter</enum>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QSlider" name="sliderLStickDeadzone">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
</layout>
</item>
<item row="6" column="1">
<spacer name="LStick_verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>