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yuzu-mainline
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Removed pulse event type

Pulse is considered a hack and nothing should be using it. We should completely remove it
This commit is contained in:
David Marcec 2019-01-04 20:47:20 +11:00
parent de4f931d13
commit 4f41fd84ff
4 changed files with 0 additions and 9 deletions

View File

@ -36,7 +36,6 @@ enum class HandleType : u32 {
enum class ResetType {
OneShot, ///< Reset automatically on object acquisition
Sticky, ///< Never reset automatically
Pulse, ///< Reset automatically on wakeup
};
class Object : NonCopyable {

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@ -46,9 +46,6 @@ ResultCode ReadableEvent::Reset() {
void ReadableEvent::WakeupAllWaitingThreads() {
WaitObject::WakeupAllWaitingThreads();
if (reset_type == ResetType::Pulse)
signaled = false;
}
} // namespace Kernel

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@ -68,9 +68,6 @@ void Timer::Clear() {
void Timer::WakeupAllWaitingThreads() {
WaitObject::WakeupAllWaitingThreads();
if (reset_type == ResetType::Pulse)
signaled = false;
}
void Timer::Signal(int cycles_late) {

View File

@ -182,8 +182,6 @@ QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
return tr("one shot");
case Kernel::ResetType::Sticky:
return tr("sticky");
case Kernel::ResetType::Pulse:
return tr("pulse");
}
UNREACHABLE();
return {};