From 566f97b580877f9a81631fdb45d4b866d6bb0eb9 Mon Sep 17 00:00:00 2001
From: bunnei <bunneidev@gmail.com>
Date: Tue, 5 Jun 2018 18:38:25 -0400
Subject: [PATCH] gl_shader_decompiler: Fix un/signed mismatch with SHL.

---
 src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 4a41e7798..7a59ecccf 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -895,7 +895,7 @@ private:
         }
 
         case OpCode::Type::Shift: {
-            std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, false);
+            std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
             std::string op_b;
 
             if (instr.is_b_imm) {