log/backend: Use in-class initializer for FileBackend
We can also avoid redundant constructions of the same string repeatedly.
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@ -148,12 +148,14 @@ void ColorConsoleBackend::Write(const Entry& entry) {
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PrintColoredMessage(entry);
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PrintColoredMessage(entry);
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}
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}
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FileBackend::FileBackend(const std::string& filename) : bytes_written(0) {
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FileBackend::FileBackend(const std::string& filename) {
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if (FS::Exists(filename + ".old.txt")) {
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const auto old_filename = filename + ".old.txt";
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FS::Delete(filename + ".old.txt");
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if (FS::Exists(old_filename)) {
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FS::Delete(old_filename);
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}
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}
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if (FS::Exists(filename)) {
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if (FS::Exists(filename)) {
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FS::Rename(filename, filename + ".old.txt");
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FS::Rename(filename, old_filename);
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}
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}
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// _SH_DENYWR allows read only access to the file for other programs.
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// _SH_DENYWR allows read only access to the file for other programs.
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@ -94,8 +94,8 @@ public:
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void Write(const Entry& entry) override;
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void Write(const Entry& entry) override;
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private:
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private:
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Common::FS::IOFile file;
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FS::IOFile file;
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std::size_t bytes_written;
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std::size_t bytes_written = 0;
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};
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};
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/**
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/**
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