From 6358b0d0c1968e6491d39d36f08055f834e0030f Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 9 May 2021 04:08:19 -0300 Subject: [PATCH] glasm: Specify namespace when using FormatTo --- src/shader_recompiler/backend/glasm/reg_alloc.h | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.h b/src/shader_recompiler/backend/glasm/reg_alloc.h index ef0b6697f..6a238afa9 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.h +++ b/src/shader_recompiler/backend/glasm/reg_alloc.h @@ -136,7 +136,7 @@ struct fmt::formatter { } template auto format(Shader::Backend::GLASM::Id id, FormatContext& ctx) { - return FormatTo(ctx, id); + return Shader::Backend::GLASM::FormatTo(ctx, id); } }; @@ -150,7 +150,7 @@ struct fmt::formatter { if (value.type != Shader::Backend::GLASM::Type::Register) { throw Shader::InvalidArgument("Register value type is not register"); } - return FormatTo(ctx, value.id); + return Shader::Backend::GLASM::FormatTo(ctx, value.id); } }; @@ -164,7 +164,7 @@ struct fmt::formatter { if (value.type != Shader::Backend::GLASM::Type::Register) { throw Shader::InvalidArgument("Register value type is not register"); } - return FormatTo(ctx, value.id); + return Shader::Backend::GLASM::FormatTo(ctx, value.id); } }; @@ -177,7 +177,7 @@ struct fmt::formatter { auto format(const Shader::Backend::GLASM::ScalarU32& value, FormatContext& ctx) { switch (value.type) { case Shader::Backend::GLASM::Type::Register: - return FormatTo(ctx, value.id); + return Shader::Backend::GLASM::FormatTo(ctx, value.id); case Shader::Backend::GLASM::Type::U32: return fmt::format_to(ctx.out(), "{}", value.imm_u32); case Shader::Backend::GLASM::Type::S32: @@ -198,7 +198,7 @@ struct fmt::formatter { auto format(const Shader::Backend::GLASM::ScalarS32& value, FormatContext& ctx) { switch (value.type) { case Shader::Backend::GLASM::Type::Register: - return FormatTo(ctx, value.id); + return Shader::Backend::GLASM::FormatTo(ctx, value.id); case Shader::Backend::GLASM::Type::U32: return fmt::format_to(ctx.out(), "{}", static_cast(value.imm_u32)); case Shader::Backend::GLASM::Type::S32: @@ -219,7 +219,7 @@ struct fmt::formatter { auto format(const Shader::Backend::GLASM::ScalarF32& value, FormatContext& ctx) { switch (value.type) { case Shader::Backend::GLASM::Type::Register: - return FormatTo(ctx, value.id); + return Shader::Backend::GLASM::FormatTo(ctx, value.id); case Shader::Backend::GLASM::Type::U32: return fmt::format_to(ctx.out(), "{}", Common::BitCast(value.imm_u32)); case Shader::Backend::GLASM::Type::S32: