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yuzu-mainline
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More coding style fixes.

This commit is contained in:
Tony Wasserka 2014-12-04 20:41:01 +01:00
parent 0cd27a511e
commit 79bb403089
3 changed files with 14 additions and 8 deletions

View File

@ -43,7 +43,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const
map.insert({Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")});
map.insert({Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")});
_dbg_assert_(GPU, map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
_dbg_assert_(GUI, map.size() == static_cast<size_t>(Pica::DebugContext::Event::NumEvents));
return map[event];
} else if (index.column() == 1) {

View File

@ -15,7 +15,7 @@ class QSpinBox;
class CSpinBox;
// Utility class which forwards calls to OnPicaBreakPointHit and OnPicaResume to public slots.
// This is because the Pica breakpoint callbacks will called on a non-GUI thread, while
// This is because the Pica breakpoint callbacks are called from a non-GUI thread, while
// the widget usually wants to perform reactions in the GUI thread.
class BreakPointObserverDock : public QDockWidget, Pica::DebugContext::BreakPointObserver {
Q_OBJECT

View File

@ -131,17 +131,23 @@ struct Regs {
};
static unsigned BytesPerPixel(TextureFormat format) {
if (format == TextureFormat::RGBA8)
switch (format) {
case TextureFormat::RGBA8:
return 4;
else if (format == TextureFormat::RGB8)
case TextureFormat::RGB8:
return 3;
else if (format == TextureFormat::RGBA5551 ||
format == TextureFormat::RGB565 ||
format == TextureFormat::RGBA4)
case TextureFormat::RGBA5551:
case TextureFormat::RGB565:
case TextureFormat::RGBA4:
return 2;
else // placeholder
default:
// placeholder for yet unknown formats
return 1;
}
}
BitField< 0, 1, u32> texturing_enable;
TextureConfig texture0;