yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0

Merge pull request #2234 from lioncash/mutex

core/hle/kernel: Make Mutex a per-process class.
This commit is contained in:
bunnei 2019-03-21 22:18:36 -04:00 committed by GitHub
commit 7b6d516faa
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 62 additions and 29 deletions

View File

@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include <utility>
#include <vector>
@ -10,8 +9,11 @@
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
#include "core/memory.h"
@ -57,41 +59,47 @@ static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_t
}
}
ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle holding_thread_handle,
Mutex::Mutex(Core::System& system) : system{system} {}
Mutex::~Mutex() = default;
ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
Handle requesting_thread_handle) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ERR_INVALID_ADDRESS;
}
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
Thread* const current_thread = system.CurrentScheduler().GetCurrentThread();
SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
// thread.
ASSERT(requesting_thread == GetCurrentThread());
ASSERT(requesting_thread == current_thread);
u32 addr_value = Memory::Read32(address);
const u32 addr_value = Memory::Read32(address);
// If the mutex isn't being held, just return success.
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
return RESULT_SUCCESS;
}
if (holding_thread == nullptr)
if (holding_thread == nullptr) {
return ERR_INVALID_HANDLE;
}
// Wait until the mutex is released
GetCurrentThread()->SetMutexWaitAddress(address);
GetCurrentThread()->SetWaitHandle(requesting_thread_handle);
current_thread->SetMutexWaitAddress(address);
current_thread->SetWaitHandle(requesting_thread_handle);
GetCurrentThread()->SetStatus(ThreadStatus::WaitMutex);
GetCurrentThread()->InvalidateWakeupCallback();
current_thread->SetStatus(ThreadStatus::WaitMutex);
current_thread->InvalidateWakeupCallback();
// Update the lock holder thread's priority to prevent priority inversion.
holding_thread->AddMutexWaiter(GetCurrentThread());
holding_thread->AddMutexWaiter(current_thread);
Core::System::GetInstance().PrepareReschedule();
system.PrepareReschedule();
return RESULT_SUCCESS;
}
@ -102,7 +110,8 @@ ResultCode Mutex::Release(VAddr address) {
return ERR_INVALID_ADDRESS;
}
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
// There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) {
@ -111,7 +120,7 @@ ResultCode Mutex::Release(VAddr address) {
}
// Transfer the ownership of the mutex from the previous owner to the new one.
TransferMutexOwnership(address, GetCurrentThread(), thread);
TransferMutexOwnership(address, current_thread, thread);
u32 mutex_value = thread->GetWaitHandle();

View File

@ -5,32 +5,34 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
union ResultCode;
namespace Kernel {
namespace Core {
class System;
}
class HandleTable;
class Thread;
namespace Kernel {
class Mutex final {
public:
explicit Mutex(Core::System& system);
~Mutex();
/// Flag that indicates that a mutex still has threads waiting for it.
static constexpr u32 MutexHasWaitersFlag = 0x40000000;
/// Mask of the bits in a mutex address value that contain the mutex owner.
static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
/// Attempts to acquire a mutex at the specified address.
static ResultCode TryAcquire(HandleTable& handle_table, VAddr address,
Handle holding_thread_handle, Handle requesting_thread_handle);
ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
Handle requesting_thread_handle);
/// Releases the mutex at the specified address.
static ResultCode Release(VAddr address);
ResultCode Release(VAddr address);
private:
Mutex() = default;
~Mutex() = default;
Core::System& system;
};
} // namespace Kernel

View File

@ -229,7 +229,8 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
}
Process::Process(Core::System& system)
: WaitObject{system.Kernel()}, address_arbiter{system}, system{system} {}
: WaitObject{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
Process::~Process() = default;
void Process::Acquire(Thread* thread) {

View File

@ -13,6 +13,7 @@
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
@ -126,6 +127,16 @@ public:
return address_arbiter;
}
/// Gets a reference to the process' mutex lock.
Mutex& GetMutex() {
return mutex;
}
/// Gets a const reference to the process' mutex lock
const Mutex& GetMutex() const {
return mutex;
}
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@ -288,6 +299,11 @@ private:
/// Per-process address arbiter.
AddressArbiter address_arbiter;
/// The per-process mutex lock instance used for handling various
/// forms of services, such as lock arbitration, and condition
/// variable related facilities.
Mutex mutex;
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;

View File

@ -551,8 +551,8 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
auto& handle_table = Core::CurrentProcess()->GetHandleTable();
return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
return current_process->GetMutex().TryAcquire(mutex_addr, holding_thread_handle,
requesting_thread_handle);
}
@ -571,7 +571,8 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return ERR_INVALID_ADDRESS;
}
return Mutex::Release(mutex_addr);
auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
return current_process->GetMutex().Release(mutex_addr);
}
enum class BreakType : u32 {
@ -1340,11 +1341,15 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
const auto& handle_table = current_process->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
CASCADE_CODE(Mutex::Release(mutex_addr));
const auto release_result = current_process->GetMutex().Release(mutex_addr);
if (release_result.IsError()) {
return release_result;
}
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);