input_common: Add more missing [[maybe_unused]] from #4927.
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@ -299,7 +299,8 @@ public:
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return gcadapter->RumblePlay(port, 0);
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}
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bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const override {
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bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, [[maybe_unused]] f32 amp_high,
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f32 freq_high) const override {
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const auto mean_amplitude = (amp_low + amp_high) * 0.5f;
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const auto processed_amplitude =
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static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
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@ -400,7 +400,8 @@ public:
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return joystick->RumblePlay(0, 0);
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}
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bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const override {
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bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high,
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[[maybe_unused]] f32 freq_high) const override {
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const auto process_amplitude = [](f32 amplitude) {
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return static_cast<u16>((amplitude + std::pow(amplitude, 0.3f)) * 0.5f * 0xFFFF);
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};
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@ -189,11 +189,11 @@ void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_ind
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StartCommunication(client, host, port, pad_index, client_id);
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}
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void Client::OnVersion(Response::Version data) {
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void Client::OnVersion([[maybe_unused]] Response::Version data) {
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LOG_TRACE(Input, "Version packet received: {}", data.version);
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}
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void Client::OnPortInfo(Response::PortInfo data) {
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void Client::OnPortInfo([[maybe_unused]] Response::PortInfo data) {
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LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
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}
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