Qt: Move some connections from .ui file to code
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5b96915c69
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@ -248,6 +248,7 @@ void GMainWindow::ConnectMenuEvents() {
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&GMainWindow::OnMenuLoadSymbolMap);
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&GMainWindow::OnMenuLoadSymbolMap);
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connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
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connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
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&GMainWindow::OnMenuSelectGameListRoot);
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&GMainWindow::OnMenuSelectGameListRoot);
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connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
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// Emulation
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// Emulation
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connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
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connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
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@ -258,6 +259,8 @@ void GMainWindow::ConnectMenuEvents() {
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// View
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// View
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connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
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connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
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&GMainWindow::ToggleWindowMode);
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&GMainWindow::ToggleWindowMode);
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connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
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&GMainWindow::OnDisplayTitleBars);
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}
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}
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void GMainWindow::OnDisplayTitleBars(bool show) {
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void GMainWindow::OnDisplayTitleBars(bool show) {
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@ -182,42 +182,4 @@
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</action>
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</action>
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</widget>
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</widget>
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<resources/>
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<resources/>
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<connections>
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<connection>
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<sender>action_Exit</sender>
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<signal>triggered()</signal>
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<receiver>MainWindow</receiver>
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<slot>close()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>367</x>
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<y>314</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>action_Display_Dock_Widget_Headers</sender>
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<signal>triggered(bool)</signal>
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<receiver>MainWindow</receiver>
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<slot>OnDisplayTitleBars(bool)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>-1</x>
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<y>-1</y>
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</hint>
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<hint type="destinationlabel">
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<x>540</x>
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<y>364</y>
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</hint>
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</hints>
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</connection>
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</connections>
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<slots>
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<slot>OnConfigure()</slot>
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<slot>OnDisplayTitleBars(bool)</slot>
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</slots>
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</ui>
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</ui>
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