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yuzu-mainline
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Merge pull request #8940 from german77/silence

yuzu: Silence some clang warnings
This commit is contained in:
bunnei 2022-09-28 14:37:23 -07:00 committed by GitHub
commit 9015a512c2
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 8 additions and 8 deletions

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@ -542,7 +542,8 @@ Result IRS::IsIrCameraHandleValid(const Core::IrSensor::IrCameraHandle& camera_h
Core::IrSensor::DeviceFormat& IRS::GetIrCameraSharedMemoryDeviceEntry( Core::IrSensor::DeviceFormat& IRS::GetIrCameraSharedMemoryDeviceEntry(
const Core::IrSensor::IrCameraHandle& camera_handle) { const Core::IrSensor::IrCameraHandle& camera_handle) {
ASSERT_MSG(sizeof(StatusManager::device) > camera_handle.npad_id, "invalid npad_id"); const auto npad_id_max_index = static_cast<u8>(sizeof(StatusManager::device));
ASSERT_MSG(camera_handle.npad_id < npad_id_max_index, "invalid npad_id");
return shared_memory->device[camera_handle.npad_id]; return shared_memory->device[camera_handle.npad_id];
} }

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@ -291,7 +291,7 @@ bool QtControllerSelectorDialog::CheckIfParametersMet() {
// Here, we check and validate the current configuration against all applicable parameters. // Here, we check and validate the current configuration against all applicable parameters.
const auto num_connected_players = static_cast<int>( const auto num_connected_players = static_cast<int>(
std::count_if(player_groupboxes.begin(), player_groupboxes.end(), std::count_if(player_groupboxes.begin(), player_groupboxes.end(),
[this](const QGroupBox* player) { return player->isChecked(); })); [](const QGroupBox* player) { return player->isChecked(); }));
const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players; const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players;
const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players; const auto max_supported_players = parameters.enable_single_mode ? 1 : parameters.max_players;

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@ -163,8 +163,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
[this, input_subsystem, &hid_core] { [this, input_subsystem, &hid_core] {
CallConfigureDialog<ConfigureRingController>(*this, input_subsystem, hid_core); CallConfigureDialog<ConfigureRingController>(*this, input_subsystem, hid_core);
}); });
connect(advanced, &ConfigureInputAdvanced::CallCameraDialog, connect(advanced, &ConfigureInputAdvanced::CallCameraDialog, [this, input_subsystem] {
[this, input_subsystem, &hid_core] {
CallConfigureDialog<ConfigureCamera>(*this, input_subsystem); CallConfigureDialog<ConfigureCamera>(*this, input_subsystem);
}); });

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@ -2000,7 +2000,7 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
} }
void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) { void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
const QString entry_type = [this, type] { const QString entry_type = [type] {
switch (type) { switch (type) {
case InstalledEntryType::Game: case InstalledEntryType::Game:
return tr("Contents"); return tr("Contents");
@ -2097,7 +2097,7 @@ void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type)
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target, void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
const std::string& game_path) { const std::string& game_path) {
const QString question = [this, target] { const QString question = [target] {
switch (target) { switch (target) {
case GameListRemoveTarget::GlShaderCache: case GameListRemoveTarget::GlShaderCache:
return tr("Delete OpenGL Transferable Shader Cache?"); return tr("Delete OpenGL Transferable Shader Cache?");